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Celebrity profile · EU

SnowDaddy's Zombie server

Offline EU 65.108.10.160:28035 checked 1d ago

quad monthly wipes moddedcarbon
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Vital stats

Players now 0/ 50 slots 0% full
7-day average0peak –
Rank#15,351top 69% · #2567 in EU
RegionEUEU · group quad
Last wipe23d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0123406:0008:0010:0013:0015:0017:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

0246806:0008:0010:0013:0015:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

1.3 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 13hThu 5 Nov, 19:00 UTCFW
35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 07:34 UTC23d ago 3 – running 0
Sun 4 Oct, 18:54 UTC24d ago 3 – 0.5 days 0
Fri 2 Oct, 08:33 UTC26d ago 2 held half 2.4 days 2
Thu 1 Oct, 17:55 UTC FW27d ago 2 – 0.6 days 1
Wed 30 Sep, 10:22 UTC28d ago 2 – 1.3 days 1
Mon 28 Sep, 17:12 UTC30d ago 3 – 1.7 days 1
Sun 27 Sep, 11:23 UTC31d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include SnowDaddy's Zombie server?

These are the Rust Pop Watch lists that include SnowDaddy's Zombie server: European Rust servers, live, Modded Rust servers, live and Rust zombie servers, by the numbers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

What do the server tags on SnowDaddy's Zombie server mean?

These are the tags SnowDaddy's Zombie server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts4 (Group limit): No team can exceed 4 players; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here; EU (Europe): In the server browser it sits under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does SnowDaddy's Zombie server rank against other Rust servers?

For the last seven days of player hours, SnowDaddy's Zombie server sits at #15,351, inside the top 69% of ranked servers and at #2,567 in Europe. Within the quad category, it sits at #624.

How many players are on SnowDaddy's Zombie server right now?

SnowDaddy's Zombie server went quiet 35 hours ago and is offline at the moment. The seven-day average sits at 0 players.

Server details

Is SnowDaddy's Zombie server online, and how reliable is it?

Down at the moment: SnowDaddy's Zombie server was last seen 35 hours ago. Based on the uptime it reports, the last restart was about 6 days 4 hours ago. It was up 82% of the time over the last 7 full days, 138 of 168 hours in total. It came to Rust Pop Watch's attention on 27 September 2026.

Does SnowDaddy's Zombie server run smoothly?

Average server fps for the last 48 hours was 5, and it never went below 5. The world carried as many as 298 entities, including buildings and deployables. Memory use peaked at 995 MB. What players experience as lag comes from low fps and a rising entity count.

Where is SnowDaddy's Zombie server located?

With its EU tag, SnowDaddy's Zombie server lists itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 65.108.10.160:28035.

Which Rust version is SnowDaddy's Zombie server on?

On Linux, SnowDaddy's Zombie server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on SnowDaddy's Zombie server when wipe day comes around?

Recent wipes averaged a peak of 3 players at their busiest. The crowd on the latest wipe topped out 11 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on SnowDaddy's Zombie server?

Once a month is the whole wipe story for SnowDaddy's Zombie server, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 23 days 21 hours. A wipe schedule of one wipe a month is published in its tags.

The rules

Which map does SnowDaddy's Zombie server run?

Generated by the game with seed 1337, the map on SnowDaddy's Zombie server is procedural and 1,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map. The map name, as written, is Custom Map.

What are the rules and settings on SnowDaddy's Zombie server?

No gather rate appears in the name of SnowDaddy's Zombie server. quad is the group rule, capping teams at 4 players. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join SnowDaddy's Zombie server?

The console method: start Rust, press F1, and type client.connect 65.108.10.160:28035. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs167781,ts4

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp50
Max players There are 50 slots.
ts4
Group limit No team can exceed 4 players.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Wipe schedule

^m
Monthly Once a month it wipes, following Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon A plugin framework called Carbon is running here.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.