Live 69,594 players 11,814 servers online 187 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS Onlineright now
Celebrity profile · EU

ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS

Online EU 65.108.196.248:28018 checked 11m ago

vanillamoddedcarbonpve
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Vital stats

Players now 0/ 100 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,326top 69% · #2557 in EU
RegionEUEU · group 8, the default
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:54 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

You'll find ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS on the following Rust Pop Watch lists: European Rust servers, live, Modded Rust servers, live, Build and creative servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS mean?

The game's server browser picks up these tags from ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Here the world is the threat, and players don't fight each other; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs; EU (Europe): In the server browser it sits under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS rank against other Rust servers?

ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS takes #15,326 on seven-day player hours, a top 69% spot overall and #2,557 across Europe.

How many players are on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS right now?

The current tally at ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS: 0 players across 100 slots. It has averaged 0 players over the last seven days.

Server details

Is ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS online, and how reliable is it?

Right now, ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS is up and running. About 7 hours ago is when it last restarted, judging by its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.

Does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS run smoothly?

Average server fps for the last 48 hours was 239, and it never went below 208. At its peak it held 2,406 entities: buildings, deployables and all the rest. Up to 2,019 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS located?

ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS uses its EU tag to list itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 65.108.196.248:28018.

Which Rust version is ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS on?

Rust network protocol 2635 and build 168909 is the version ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS when wipe day comes around?

The average busiest crowd over recent wipes was 2 players. The crowd on the latest wipe topped out 39 hours in.

What is the wipe schedule on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 10 hours.

Map and rules

Which map does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS run?

Generated by the game with seed 1, the map on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS is procedural and 2,000 in size. RustMaps has it from this page, since identical size and seed give an identical map. Custom Map is how the map name reads.

What are the rules and settings on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

The name of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS says nothing about gather rate. Eight players per group: that is the game's default. It runs pve, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. It labels itself vanilla, with this meaning: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

Enter client.connect 65.108.196.248:28018 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://enjoythedifference.net.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^p,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE Here the world is the threat, and players don't fight each other.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is what it runs.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.