Live 70,199 players 11,764 servers online 215 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Rusty Spoon [DEV] Onlineright now
Celebrity profile

Rusty Spoon [DEV]

Online 65.109.111.251:27015 checked 9m ago

moddedcarbon
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Vital stats

Players now 0/ 40 slots 0% full steadyagainst this time yesterday
7-day average0peak 2
Rank#6,419top 29%
Region–no continent published · group 8, the default
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.250.50.75100:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Tue 27 OctMon 26 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:35 UTC2d ago 1 – running 0
Mon 26 Oct, 22:14 UTC3d ago 1 – 0.6 days 1
Sat 24 Oct, 18:11 UTC5d ago 1 held half 2.2 days 0
Thu 22 Oct, 12:26 UTC7d ago 1 held half 2.2 days 0
Sat 10 Oct, 13:30 UTC19d ago 2 halved by day 2 12 days 0
Thu 1 Oct, 17:38 UTC FW28d ago 1 halved by day 3 8.8 days 1
Mon 28 Sep, 19:08 UTC31d ago 1 halved by day 1 2.9 days 0
Sun 27 Sep, 22:40 UTC32d ago 3 – 0.9 days 3
Sun 27 Sep, 15:06 UTC32d ago 3 – 0.3 days 0
Sun 27 Sep, 03:20 UTC32d ago 3 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Who runs Rusty Spoon [DEV]?

Rusty Spoon [DEV] and 3 other servers we track publish a rustyspoon.org hostname, which points to one operator behind them.

Which Rust Pop Watch lists and filters include Rusty Spoon [DEV]?

These Rust Pop Watch lists include Rusty Spoon [DEV]: Modded Rust servers, live, Build and creative servers, live and Rust creative servers, watched. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Rusty Spoon [DEV] mean?

For the server browser, Rusty Spoon [DEV] lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): There are 40 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^c (Creative): No gathering needed: sandbox building, build whatever you like; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does Rusty Spoon [DEV] rank against other Rust servers?

The last seven days of player hours place Rusty Spoon [DEV] at #6,419, in the top 29% of all ranked servers.

How many players are on Rusty Spoon [DEV] right now?

0 players are on Rusty Spoon [DEV] at the moment, out of 40 slots. Peak for the week was 2, against an average of 0 players. The busiest stretch of the last 48 hours came at 11:00 UTC, averaging 1 players.

Server details

Is Rusty Spoon [DEV] online, and how reliable is it?

Right now, Rusty Spoon [DEV] is up and running. Based on the uptime it reports, the last restart was about 22 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.

Does Rusty Spoon [DEV] run smoothly?

The 48-hour average was 45 server fps, with a low of 43. The world carried as many as 143,423 entities, including buildings and deployables. Up to 5,501 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is Rusty Spoon [DEV] located?

There is no region from Rusty Spoon [DEV]. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 65.109.111.251:27015.

Which Rust version is Rusty Spoon [DEV] on?

On Linux, Rusty Spoon [DEV] runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on Rusty Spoon [DEV] when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 50% of the time. The crowd fell under half by day 2.5 whenever it did not hold.

What is the wipe schedule on Rusty Spoon [DEV]?

There is no next wipe to predict on Rusty Spoon [DEV], because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 2 days 10 hours.

Rules and settings

Which map does Rusty Spoon [DEV] run?

The procedural map on Rusty Spoon [DEV] measures 4,500 and comes from the game with seed 1337. Matching size and seed produce the same map, so RustMaps can show it from this page. The map name, as written, is discord.gg/rustyspoon.

What are the rules and settings on Rusty Spoon [DEV]?

No gather rate appears in the name of Rusty Spoon [DEV]. The group limit is 8 players, the game's default. no gathering, just sandbox building: that is the build & creative mode. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. The VAC anti-cheat from Valve is on.

Getting in

How do I join Rusty Spoon [DEV]?

The console method: start Rust, press F1, and type client.connect 65.109.111.251:27015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://rustyspoon.craftingstore.net/.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^c,gmrust,cs168909,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp40
Max players There are 40 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region is listed.

Gameplay

^c
Creative No gathering needed: sandbox building, build whatever you like.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.