Rusty Spoon [DEV]
Online NA · us1 65.109.111.251:28015 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 22:45 UTC, in 1d 19h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Rusty Spoon [DEV]?
These Rust Pop Watch lists include Rusty Spoon [DEV]: Modded Rust servers, live, Rust PvE servers, ranked by who's hot, The roleplay set, by the numbers and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on Rusty Spoon [DEV] mean?
For the server browser, Rusty Spoon [DEV] lists these tags: gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): It has 150 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs169102 (Build): It's on game build 169102; ptrak (Networking): The network layer is RakNet, which is the game's standard; $rus1 (Region code): It carries region code us1; ^b (Biweekly): It wipes on a two-week cycle; ^r (Roleplay): This is a roleplay server; ^p (PvE): No fighting between players: the world supplies the danger; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins; NA (North America): In the server browser it sits under North America. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Rusty Spoon [DEV] rank against other Rust servers?
For the last seven days of player hours, Rusty Spoon [DEV] sits at #14,559, inside the top 65% of ranked servers and at #1,461 in North America.
How many players are on Rusty Spoon [DEV] right now?
0 players are on Rusty Spoon [DEV] at the moment, out of 150 slots. Peak for the week was 1, against an average of 0 players.
About the server
Is Rusty Spoon [DEV] online, and how reliable is it?
As of now, Rusty Spoon [DEV] is online. The uptime figure suggests it restarted roughly 2 days 22 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 16 October 2026.
Does Rusty Spoon [DEV] run smoothly?
Average server fps for the last 48 hours was 30, and it never went below 30. At its peak it held 137,337 entities: buildings, deployables and all the rest. The highest memory usage was 3,702 MB. Players feel lag when fps drops and the entity count climbs.
Where is Rusty Spoon [DEV] located?
In North America, Rusty Spoon [DEV] is listed with the NA tag; region code: us1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 65.109.111.251:28015.
Which Rust version is Rusty Spoon [DEV] on?
On Linux, Rusty Spoon [DEV] runs Rust network protocol 2635 and build 169102. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Rusty Spoon [DEV]?
An estimate from biweekly: 14 days after its last wipe gives Rusty Spoon [DEV]'s next wipe. Come Friday 30 October at 22:45 UTC, the next wipe is expected. Its current world has been live for 12 days 4 hours. A wipe every two weeks is what its tags promise.
The rules
Which map does Rusty Spoon [DEV] run?
A procedural map of 4,500 with seed 1337 is what Rusty Spoon [DEV] runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page. The map name, as written, is Custom Map.
What are the rules and settings on Rusty Spoon [DEV]?
The name of Rusty Spoon [DEV] says nothing about gather rate. The group limit is 8 players, the game's default. roleplay is the game mode, roleplay rules across towns and jobs. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Rusty Spoon [DEV]?
Enter client.connect 65.109.111.251:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://rustyspoon.gg.
