RYZE PROJECT
Online EU 65.109.115.184:20820 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 07:50 UTC, in 13h. Every 7 days · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 08:18 UTC13d ago | 1 | – | running | 0 |
| Fri 9 Oct, 08:32 UTC20d ago | 4 | halved by day 3 | 7 days | 0 |
| Fri 2 Oct, 15:35 UTC27d ago | 4 | held half | 6.7 days | 0 |
| Fri 25 Sep, 07:16 UTC34d ago | 2 | halved by day 2 | 7.3 days | 0 |
| Thu 24 Sep, 17:57 UTC34d ago | 2 | – | 0.6 days | 0 |
| Tue 22 Sep, 15:48 UTC37d ago | 1 | halved by day 1 | 2.1 days | 0 |
| Sun 13 Sep, 20:41 UTC45d ago | 3 | halved by day 7 | 8.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RYZE PROJECT?
You'll find RYZE PROJECT on the following Rust Pop Watch lists: European Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
What do the server tags on RYZE PROJECT mean?
These are the tags RYZE PROJECT publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does RYZE PROJECT rank against other Rust servers?
For the last seven days of player hours, RYZE PROJECT sits at #15,327, inside the top 69% of ranked servers and at #2,546 in Europe.
How many players are on RYZE PROJECT right now?
0 players are on RYZE PROJECT at the moment, out of 50 slots. The seven-day average sits at 0 players.
Server facts
Is RYZE PROJECT online, and how reliable is it?
Right now, RYZE PROJECT is up and running. About 13 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Does RYZE PROJECT run smoothly?
Its server fps over the last 48 hours averaged 163, with 113 as the lowest. The world carried as many as 74,317 entities, including buildings and deployables. Up to 2,889 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is RYZE PROJECT located?
With its EU tag, RYZE PROJECT lists itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 65.109.115.184:20820.
Which Rust version is RYZE PROJECT on?
Rust network protocol 2635 and build 168909 is the version RYZE PROJECT runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on RYZE PROJECT when wipe day comes around?
Across its recent wipes, the busiest point averaged 3 players. The latest wipe's crowd was busiest 14 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 25% of the time. If it did not hold, half the peak was gone by day 2.
What is the wipe schedule on RYZE PROJECT?
About every 6.8 days is the recent wipe gap on RYZE PROJECT. Come Friday 30 October at 07:50 UTC, the next wipe is expected. 13 days 9 hours is when the present world was made. Its tags carry a wipe schedule that runs weekly.
Map and rules
Which map does RYZE PROJECT run?
The procedural map on RYZE PROJECT measures 3,650 and comes from the game with seed 281169553. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on RYZE PROJECT?
Nothing in the name tells you the gather rate on RYZE PROJECT. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
How to join
How do I join RYZE PROJECT?
The console method: start Rust, press F1, and type client.connect 65.109.115.184:20820. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://discord.com/invite/nbB3pn2X.
