Live 102,404 players 11,908 servers online 409 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RYZE PROJECT Onlineright now
Celebrity profile · EU

RYZE PROJECT

Online EU 65.109.115.184:20820 checked 11m ago

weekly wipes vanillamoddedoxide
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,327top 69% · #2546 in EU
RegionEUEU · group 8, the default
Last wipe13d agoweekly schedule
Next wipe13hFri 30 Oct, 07:50 UTC
The rise

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

a steady gap

Next wipe Friday 30 October, 07:50 UTC, in 13h. Every 7 days · medium confidence

6.8 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 2

Coming wipes

13hFri 30 Oct, 07:50 UTC
7d 1hThu 5 Nov, 19:00 UTCFW
7d 13hFri 6 Nov, 07:36 UTC
14d 13hFri 13 Nov, 07:22 UTC
21d 13hFri 20 Nov, 07:08 UTC
28d 13hFri 27 Nov, 06:54 UTC
35d 1hThu 3 Dec, 19:00 UTCFW
35d 12hFri 4 Dec, 06:40 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:18 UTC13d ago 1 – running 0
Fri 9 Oct, 08:32 UTC20d ago 4 halved by day 3 7 days 0
Fri 2 Oct, 15:35 UTC27d ago 4 held half 6.7 days 0
Fri 25 Sep, 07:16 UTC34d ago 2 halved by day 2 7.3 days 0
Thu 24 Sep, 17:57 UTC34d ago 2 – 0.6 days 0
Tue 22 Sep, 15:48 UTC37d ago 1 halved by day 1 2.1 days 0
Sun 13 Sep, 20:41 UTC45d ago 3 halved by day 7 8.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include RYZE PROJECT?

You'll find RYZE PROJECT on the following Rust Pop Watch lists: European Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

What do the server tags on RYZE PROJECT mean?

These are the tags RYZE PROJECT publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does RYZE PROJECT rank against other Rust servers?

For the last seven days of player hours, RYZE PROJECT sits at #15,327, inside the top 69% of ranked servers and at #2,546 in Europe.

How many players are on RYZE PROJECT right now?

0 players are on RYZE PROJECT at the moment, out of 50 slots. The seven-day average sits at 0 players.

Server facts

Is RYZE PROJECT online, and how reliable is it?

Right now, RYZE PROJECT is up and running. About 13 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 13 September 2026.

Does RYZE PROJECT run smoothly?

Its server fps over the last 48 hours averaged 163, with 113 as the lowest. The world carried as many as 74,317 entities, including buildings and deployables. Up to 2,889 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is RYZE PROJECT located?

With its EU tag, RYZE PROJECT lists itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 65.109.115.184:20820.

Which Rust version is RYZE PROJECT on?

Rust network protocol 2635 and build 168909 is the version RYZE PROJECT runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on RYZE PROJECT when wipe day comes around?

Across its recent wipes, the busiest point averaged 3 players. The latest wipe's crowd was busiest 14 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 25% of the time. If it did not hold, half the peak was gone by day 2.

What is the wipe schedule on RYZE PROJECT?

About every 6.8 days is the recent wipe gap on RYZE PROJECT. Come Friday 30 October at 07:50 UTC, the next wipe is expected. 13 days 9 hours is when the present world was made. Its tags carry a wipe schedule that runs weekly.

Map and rules

Which map does RYZE PROJECT run?

The procedural map on RYZE PROJECT measures 3,650 and comes from the game with seed 281169553. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on RYZE PROJECT?

Nothing in the name tells you the gather rate on RYZE PROJECT. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.

How to join

How do I join RYZE PROJECT?

The console method: start Rust, press F1, and type client.connect 65.109.115.184:20820. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://discord.com/invite/nbB3pn2X.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It has 50 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes happen every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.