[3X] OldSkool's Playground [PVE]
Online NA 66.11.124.136:28080 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 14:31 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include [3X] OldSkool's Playground [PVE]?
These Rust Pop Watch lists include [3X] OldSkool's Playground [PVE]: 3x Rust servers, live, Modded Rust servers, live, Rust PvE servers, ranked by who's hot and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 3x.
What do the server tags on [3X] OldSkool's Playground [PVE] mean?
These are the tags [3X] OldSkool's Playground [PVE] publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser lists it under North America. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does [3X] OldSkool's Playground [PVE] rank against other Rust servers?
[3X] OldSkool's Playground [PVE] takes #13,110 on seven-day player hours, a top 59% spot overall and #1,416 across North America.
How many players are on [3X] OldSkool's Playground [PVE] right now?
The current tally at [3X] OldSkool's Playground [PVE]: 0 players across 50 slots. Peak for the week was 1, against an average of 0 players.
About the server
Is [3X] OldSkool's Playground [PVE] online, and how reliable is it?
Right now, [3X] OldSkool's Playground [PVE] is up and running. Based on the uptime it reports, the last restart was about 34 hours ago. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Does [3X] OldSkool's Playground [PVE] run smoothly?
The 48-hour average was 9 server fps, with a low of 7. Entities reached a maximum of 64,382: buildings, deployables and everything else. Memory use peaked at 2,569 MB. What players experience as lag comes from low fps and a rising entity count.
Where is [3X] OldSkool's Playground [PVE] located?
In North America, [3X] OldSkool's Playground [PVE] lists itself with its NA tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 66.11.124.136:28080.
Which Rust version is [3X] OldSkool's Playground [PVE] on?
On Windows, [3X] OldSkool's Playground [PVE] runs Rust network protocol 2635 and build 167781. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on [3X] OldSkool's Playground [PVE] when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 8 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on [3X] OldSkool's Playground [PVE]?
Once a month is the whole wipe story for [3X] OldSkool's Playground [PVE], tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 11 days 7 hours is when the present world was made. A wipe schedule of one wipe a month is published in its tags.
Rules and settings
Which map does [3X] OldSkool's Playground [PVE] run?
Generated by the game with seed 432765432, the map on [3X] OldSkool's Playground [PVE] is procedural and 3,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on [3X] OldSkool's Playground [PVE]?
Gather comes at 3x on [3X] OldSkool's Playground [PVE], according to its name. Eight players per group: that is the game's default. no fighting other players: that is the pve mode. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is off.
Join up
How do I join [3X] OldSkool's Playground [PVE]?
The console method: start Rust, press F1, and type client.connect 66.11.124.136:28080. Launch Rust on this page is another way, opening Rust via Steam and connecting.
