Fun in the Sun PVE
Online 66.113.12.51:28017 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Fun in the Sun PVE?
These Rust Pop Watch lists include Fun in the Sun PVE: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Fun in the Sun PVE mean?
The game's server browser picks up these tags from Fun in the Sun PVE: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Fun in the Sun PVE rank against other Rust servers?
A seven-day player-hours placing of #15,326 puts Fun in the Sun PVE in the top 69% of all ranked servers.
How many players are on Fun in the Sun PVE right now?
0 players are on Fun in the Sun PVE at the moment, out of 50 slots. The seven-day average sits at 0 players.
Server facts
Is Fun in the Sun PVE online, and how reliable is it?
As of now, Fun in the Sun PVE is online. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 18 October 2026.
Where is Fun in the Sun PVE located?
No region is published by Fun in the Sun PVE. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 66.113.12.51:28017.
Which Rust version is Fun in the Sun PVE on?
On Windows, Fun in the Sun PVE runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Fun in the Sun PVE?
Too few wipes are on record for Fun in the Sun PVE to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 11 days 7 hours is when the present world was made.
Map and rules
Which map does Fun in the Sun PVE run?
The map on Fun in the Sun PVE is procedural, made by the game.
What are the rules and settings on Fun in the Sun PVE?
Nothing in the name tells you the gather rate on Fun in the Sun PVE. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
How to join
How do I join Fun in the Sun PVE?
The console method: start Rust, press F1, and type client.connect 66.113.12.51:28017. Launch Rust on this page is another way, opening Rust via Steam and connecting.