[US] Immortal Trial's | PVE | No Stability | & more!
Online NA 66.23.226.238:25574 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:59 UTC7d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [US] Immortal Trial's | PVE | No Stability | & more!?
These Rust Pop Watch lists include [US] Immortal Trial's | PVE | No Stability | & more!: Modded Rust servers, live, Rust PvE servers, ranked by who's hot and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on [US] Immortal Trial's | PVE | No Stability | & more! mean?
The game's server browser picks up these tags from [US] Immortal Trial's | PVE | No Stability | & more!: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it sits under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does [US] Immortal Trial's | PVE | No Stability | & more! rank against other Rust servers?
For the last seven days of player hours, [US] Immortal Trial's | PVE | No Stability | & more! sits at #2,009, inside the top 9% of ranked servers and at #312 in North America.
How many players are on [US] Immortal Trial's | PVE | No Stability | & more! right now?
The current tally at [US] Immortal Trial's | PVE | No Stability | & more!: 3 players across 100 slots. Averaging 2 players across seven days, it topped out at 10. Look at 02:00 UTC: that was the busiest point of the last 48 hours, at 6 players on average.
Server facts
Is [US] Immortal Trial's | PVE | No Stability | & more! online, and how reliable is it?
[US] Immortal Trial's | PVE | No Stability | & more! is live at the moment. Based on the uptime it reports, the last restart was about 13 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 20 October 2026.
Does [US] Immortal Trial's | PVE | No Stability | & more! run smoothly?
Average server fps for the last 48 hours was 60, and it never went below 57. The world carried as many as 118,341 entities, including buildings and deployables. Up to 4,606 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is [US] Immortal Trial's | PVE | No Stability | & more! located?
With its NA tag, [US] Immortal Trial's | PVE | No Stability | & more! lists itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 66.23.226.238:25574.
Which Rust version is [US] Immortal Trial's | PVE | No Stability | & more! on?
Rust network protocol 2635 and build 168909 is the version [US] Immortal Trial's | PVE | No Stability | & more! runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on [US] Immortal Trial's | PVE | No Stability | & more! when wipe day comes around?
Recent wipes averaged a peak of 5 players at their busiest. 45 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on [US] Immortal Trial's | PVE | No Stability | & more!?
Once a month is the whole wipe story for [US] Immortal Trial's | PVE | No Stability | & more!, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it is running now dates from 7 days 5 hours. Its tags commit to wipes each month.
The rules
Which map does [US] Immortal Trial's | PVE | No Stability | & more! run?
The procedural map on [US] Immortal Trial's | PVE | No Stability | & more! measures 4,250 and comes from the game with seed 1. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [US] Immortal Trial's | PVE | No Stability | & more!?
No gather rate appears in the name of [US] Immortal Trial's | PVE | No Stability | & more!. The group limit is 8 players, the game's default. It runs pve, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join [US] Immortal Trial's | PVE | No Stability | & more!?
The console method: start Rust, press F1, and type client.connect 66.23.226.238:25574. Launch Rust on this page is another way, opening Rust via Steam and connecting.
