RustScape Local Test
Offline 66.242.218.24:28015 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:49 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RustScape Local Test?
You'll find RustScape Local Test on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustScape Local Test mean?
These are the tags RustScape Local Test publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168018 (Build): The game build is 168018; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does RustScape Local Test rank against other Rust servers?
A seven-day player-hours placing of #15,195 puts RustScape Local Test in the top 70% of all ranked servers.
How many players are on RustScape Local Test right now?
RustScape Local Test went quiet 14 days 11 hours ago and is offline at the moment.
About the server
Is RustScape Local Test online, and how reliable is it?
RustScape Local Test shows as offline, last spotted 14 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 14 October 2026.
Where is RustScape Local Test located?
There is no region from RustScape Local Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 66.242.218.24:28015.
Which Rust version is RustScape Local Test on?
Rust network protocol 2635 and build 168018 is the version RustScape Local Test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on RustScape Local Test when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on RustScape Local Test?
RustScape Local Test's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 14 days 11 hours.
The rules
What are the rules and settings on RustScape Local Test?
The name of RustScape Local Test says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Join up
How do I join RustScape Local Test?
The console method: start Rust, press F1, and type client.connect 66.242.218.24:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.