Apollos Wasteland
Online NA 66.51.96.53:28055 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers, top 67% in NA, and #330 of the duo servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Apollos Wasteland?
These Rust Pop Watch lists include Apollos Wasteland: Duo servers, live, Modded Rust servers, live, Build and creative servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Apollos Wasteland mean?
The game's server browser picks up these tags from Apollos Wasteland: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp75 (Max players): There are 75 slots; ts2 (Group limit): No team can exceed 2 players; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^k (Build server): Design and practise your bases; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): The server browser lists it under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Apollos Wasteland rank against other Rust servers?
For the last seven days of player hours, Apollos Wasteland sits at #9,510, inside the top 43% of ranked servers and at #1,255 in North America. The duo field places it at #330.
How many players are on Apollos Wasteland right now?
0 players are on Apollos Wasteland at the moment, out of 75 slots. Peak for the week was 1, against an average of 0 players.
Server details
Is Apollos Wasteland online, and how reliable is it?
Right now, Apollos Wasteland is up and running. Based on the uptime it reports, the last restart was about 1 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. Rust Pop Watch's first record of it is 19 October 2026.
Does Apollos Wasteland run smoothly?
Average server fps for the last 48 hours was 5, and it never went below 5. Entities reached a maximum of 119,916: buildings, deployables and everything else. Memory use peaked at 3,237 MB. Players feel lag when fps drops and the entity count climbs.
Where is Apollos Wasteland located?
With its NA tag, Apollos Wasteland lists itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 66.51.96.53:28055.
Which Rust version is Apollos Wasteland on?
On Linux, Apollos Wasteland runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Apollos Wasteland?
An estimate from the force wipe gives Apollos Wasteland's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 8 days 10 hours is when the present world was made. The tags hold a monthly wipe schedule.
Rules and settings
Which map does Apollos Wasteland run?
The procedural map on Apollos Wasteland measures 4,500 and comes from the game with seed 1. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Apollos Wasteland?
Nothing in the name tells you the gather rate on Apollos Wasteland. The cap on groups is 2 players (duo). no gathering, just sandbox building: that is the build & creative mode. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Apollos Wasteland?
Enter client.connect 66.51.96.53:28055 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.
