Rustality 3X | Max Team 4 | 50% upkeep |
Online NA 66.51.96.68:28050 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers, top 66% in NA, and #470 of the quad servers (top 57%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:12 UTC27d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Rustality 3X | Max Team 4 | 50% upkeep |?
These are the Rust Pop Watch lists that include Rustality 3X | Max Team 4 | 50% upkeep |: 3x Rust servers, live, Modded Rust servers, live and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 3x.
What do the server tags on Rustality 3X | Max Team 4 | 50% upkeep | mean?
These are the tags Rustality 3X | Max Team 4 | 50% upkeep | publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): Slots: 150; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it sits under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Rustality 3X | Max Team 4 | 50% upkeep | rank against other Rust servers?
For the last seven days of player hours, Rustality 3X | Max Team 4 | 50% upkeep | sits at #8,947, inside the top 40% of ranked servers and at #1,227 in North America. Within the quad category, it sits at #470.
How many players are on Rustality 3X | Max Team 4 | 50% upkeep | right now?
Rustality 3X | Max Team 4 | 50% upkeep | is holding 0 players, with 150 slots in total. Averaging 0 players across seven days, it topped out at 1. Look at 20:00 UTC: that was the busiest point of the last 48 hours, at 0 players on average.
Server facts
Is Rustality 3X | Max Team 4 | 50% upkeep | online, and how reliable is it?
As of now, Rustality 3X | Max Team 4 | 50% upkeep | is online. The uptime figure suggests it restarted roughly 21 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Does Rustality 3X | Max Team 4 | 50% upkeep | run smoothly?
Average server fps for the last 48 hours was 5, and it never went below 5. Entities reached a maximum of 178,482: buildings, deployables and everything else. The highest memory usage was 3,534 MB. Players feel lag when fps drops and the entity count climbs.
Where is Rustality 3X | Max Team 4 | 50% upkeep | located?
Rustality 3X | Max Team 4 | 50% upkeep | uses its NA tag to list itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 66.51.96.68:28050.
Which Rust version is Rustality 3X | Max Team 4 | 50% upkeep | on?
Rust network protocol 2635 and build 168909 is the version Rustality 3X | Max Team 4 | 50% upkeep | runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Rustality 3X | Max Team 4 | 50% upkeep | when wipe day comes around?
Recent wipes averaged a peak of 4 players at their busiest. 41 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Rustality 3X | Max Team 4 | 50% upkeep |?
Once a month is the whole wipe story for Rustality 3X | Max Team 4 | 50% upkeep |, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it is running now dates from 27 days 23 hours. A wipe schedule of one wipe a month is published in its tags.
Map and rules
Which map does Rustality 3X | Max Team 4 | 50% upkeep | run?
Generated by the game with seed 1, the map on Rustality 3X | Max Team 4 | 50% upkeep | is procedural and 4,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Rustality 3X | Max Team 4 | 50% upkeep |?
Gather comes at 3x on Rustality 3X | Max Team 4 | 50% upkeep |, according to its name. A group can hold 4 players at most (quad). survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
How to join
How do I join Rustality 3X | Max Team 4 | 50% upkeep |?
Enter client.connect 66.51.96.68:28050 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.