GfG Test Server
Online 66.51.96.75:28010 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:17 UTC1d ago | – | – | running | 0 |
| Wed 21 Oct, 20:47 UTC7d ago | 1 | halved by day 1 | 6.7 days | 0 |
| Mon 19 Oct, 21:40 UTC9d ago | 2 | – | 2 days | 0 |
| Fri 2 Oct, 21:33 UTC26d ago | 2 | halved by day 16 | 17 days | 0 |
| Thu 1 Oct, 23:34 UTC FW27d ago | 2 | – | 0.9 days | 1 |
| Mon 21 Sep, 22:40 UTC37d ago | 4 | halved by day 1 | 10 days | 2 |
| Sun 20 Sep, 22:15 UTC38d ago | 4 | – | 1 days | 2 |
| Thu 17 Sep, 13:34 UTC42d ago | 2 | halved by day 1 | 3.4 days | 0 |
| Thu 17 Sep, 01:26 UTC42d ago | 2 | – | 0.5 days | 1 |
| Mon 14 Sep, 22:54 UTC44d ago | 4 | halved by day 1 | 2.1 days | 1 |
| Mon 14 Sep, 00:56 UTC45d ago | 4 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include GfG Test Server?
These Rust Pop Watch lists include GfG Test Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What do the server tags on GfG Test Server mean?
These are the tags GfG Test Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does GfG Test Server rank against other Rust servers?
The last seven days of player hours place GfG Test Server at #6,764, in the top 30% of all ranked servers.
How many players are on GfG Test Server right now?
0 players are on GfG Test Server at the moment, out of 50 slots. Peak for the week was 3, against an average of 0 players. Look at 23:00 UTC: that was the busiest point of the last 48 hours, at 3 players on average.
Server facts
Is GfG Test Server online, and how reliable is it?
As of now, GfG Test Server is online. The uptime figure suggests it restarted roughly 17 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does GfG Test Server run smoothly?
Average server fps for the last 48 hours was 14, and it never went below 5. Entities reached a maximum of 123,427: buildings, deployables and everything else. Memory use peaked at 3,863 MB. Players feel lag when fps drops and the entity count climbs.
Where is GfG Test Server located?
There is no region from GfG Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 66.51.96.75:28010.
Which Rust version is GfG Test Server on?
On Linux, GfG Test Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on GfG Test Server when wipe day comes around?
Recent wipes averaged a peak of 2 players at their busiest. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 1.
What is the wipe schedule on GfG Test Server?
Wipes on GfG Test Server come once a month, alongside the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 24 hours. The tags hold a monthly wipe schedule.
The rules
Which map does GfG Test Server run?
Generated by the game with seed 1337, the map on GfG Test Server is procedural and 4,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map. On the map name: Custom Map.
What are the rules and settings on GfG Test Server?
The name of GfG Test Server says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join GfG Test Server?
Enter client.connect 66.51.96.75:28010 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/55c8SAFSbq.