test serv v1
Offline NA 66.51.96.93:28020 checked 33d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 85% in NA, and #654 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include test serv v1?
You'll find test serv v1 on the following Rust Pop Watch lists: Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
What do the server tags on test serv v1 mean?
For the server browser, test serv v1 lists these tags: gmsoftcore (Game mode): Softcore rules make it easier; mp50 (Max players): There are 50 slots; ts4 (Group limit): Teams cap at 4 players; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163207 (Build): It's on game build 163207; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^s (Softcore): In Facepunch's softcore mode, part of your inventory survives death; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): The server browser lists it under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does test serv v1 rank against other Rust servers?
test serv v1 takes #16,661 on seven-day player hours, a top 71% spot overall and #1,690 across North America. The quad field places it at #654.
How many players are on test serv v1 right now?
The last sighting of test serv v1 was 33 days 12 hours ago, and it is offline now.
Server facts
Is test serv v1 online, and how reliable is it?
The server test serv v1 is not online now; 33 days 12 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Where is test serv v1 located?
With its NA tag, test serv v1 lists itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 66.51.96.93:28020.
Which Rust version is test serv v1 on?
On Linux, test serv v1 runs Rust network protocol 2633 and build 163207. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on test serv v1?
The estimate for the next wipe on test serv v1 rests on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 53 days 5 hours. Its tags commit to wipes each month.
Map and rules
Which map does test serv v1 run?
The procedural map on test serv v1 measures 5,000 and comes from the game with seed 1337. Look at it on RustMaps from this page: the same size and seed always make the same map. Custom Map is how the map name reads.
What are the rules and settings on test serv v1?
Nothing in the name tells you the gather rate on test serv v1. The cap on groups is 4 players (quad). It runs softcore, Facepunch's easier setting, with part of your loot kept. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join test serv v1?
Enter client.connect 66.51.96.93:28020 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.
