SCAVENGERSHAVEN.NET (TEST SERVER)
Offline NA 66.51.98.59:28015 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 06:52 UTC, in 5d 10h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 06:52 UTC15d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:02 UTC FW27d ago | 1 | halved by day 6 | 11.5 days | 0 |
| Sun 27 Sep, 23:03 UTC30d ago | 1 | halved by day 1 | 3.8 days | 0 |
| Fri 25 Sep, 15:45 UTC33d ago | 0 | – | 2.3 days | 0 |
| Fri 18 Sep, 15:45 UTC40d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include SCAVENGERSHAVEN.NET (TEST SERVER)?
These Rust Pop Watch lists include SCAVENGERSHAVEN.NET (TEST SERVER): Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on SCAVENGERSHAVEN.NET (TEST SERVER) mean?
For the server browser, SCAVENGERSHAVEN.NET (TEST SERVER) lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): It has 50 slots; ts5 (Group limit): Each team is capped at 5; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^w (Weekly): Wipes happen every week; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): Its place in the server browser is under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does SCAVENGERSHAVEN.NET (TEST SERVER) rank against other Rust servers?
SCAVENGERSHAVEN.NET (TEST SERVER) takes #15,375 on seven-day player hours, a top 71% spot overall and #1,548 across North America.
How many players are on SCAVENGERSHAVEN.NET (TEST SERVER) right now?
Offline now, SCAVENGERSHAVEN.NET (TEST SERVER) was last spotted 15 days 10 hours ago.
About the server
Is SCAVENGERSHAVEN.NET (TEST SERVER) online, and how reliable is it?
The server SCAVENGERSHAVEN.NET (TEST SERVER) is not online now; 15 days 10 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Where is SCAVENGERSHAVEN.NET (TEST SERVER) located?
SCAVENGERSHAVEN.NET (TEST SERVER) uses its NA tag to list itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 66.51.98.59:28015.
Which Rust version is SCAVENGERSHAVEN.NET (TEST SERVER) on?
On Linux, SCAVENGERSHAVEN.NET (TEST SERVER) runs Rust network protocol 2634 and build 167584. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on SCAVENGERSHAVEN.NET (TEST SERVER) when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 2 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. The crowd fell under half by day 3.5 whenever it did not hold.
What is the wipe schedule on SCAVENGERSHAVEN.NET (TEST SERVER)?
The prediction follows its tag, since too few of SCAVENGERSHAVEN.NET (TEST SERVER)'s wipes are on record to confirm the schedule. The next wipe is pencilled in for Tuesday 3 November at 06:52 UTC. 15 days 13 hours is when the present world was made. Weekly is the wipe rhythm its tags set out.
The rules
Which map does SCAVENGERSHAVEN.NET (TEST SERVER) run?
A procedural map of 4,096 with seed 1337 is what SCAVENGERSHAVEN.NET (TEST SERVER) runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is Custom Map.
What are the rules and settings on SCAVENGERSHAVEN.NET (TEST SERVER)?
No gather rate appears in the name of SCAVENGERSHAVEN.NET (TEST SERVER). A group holds at most 5 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join SCAVENGERSHAVEN.NET (TEST SERVER)?
Enter client.connect 66.51.98.59:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://www.scavengershaven.net/.
