PVE Chill Zone
Online NA 66.51.98.63:28050 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:20 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include PVE Chill Zone?
These Rust Pop Watch lists include PVE Chill Zone: Modded Rust servers, live, Rust PvE servers, ranked by who's hot and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on PVE Chill Zone mean?
These are the tags PVE Chill Zone publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): Its place in the server browser is under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does PVE Chill Zone rank against other Rust servers?
For the last seven days of player hours, PVE Chill Zone sits at #15,190, inside the top 68% of ranked servers and at #1,495 in North America.
How many players are on PVE Chill Zone right now?
0 players are on PVE Chill Zone at the moment, out of 50 slots. Peak for the week was 1, against an average of 0 players.
Server facts
Is PVE Chill Zone online, and how reliable is it?
PVE Chill Zone is live at the moment. Based on the uptime it reports, the last restart was about 16 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Does PVE Chill Zone run smoothly?
Its server fps over the last 48 hours averaged 5, with 5 as the lowest. The world carried as many as 90,488 entities, including buildings and deployables. The highest memory usage was 2,521 MB. Players feel lag when fps drops and the entity count climbs.
Where is PVE Chill Zone located?
In North America, PVE Chill Zone lists itself with its NA tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 66.51.98.63:28050.
Which Rust version is PVE Chill Zone on?
Rust network protocol 2635 and build 168909 is the version PVE Chill Zone runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on PVE Chill Zone when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The crowd on the latest wipe topped out 1 hours in.
What is the wipe schedule on PVE Chill Zone?
Once a month is the whole wipe story for PVE Chill Zone, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 27 days 9 hours. Its tags commit to wipes each month.
Map and rules
Which map does PVE Chill Zone run?
A procedural map of 4,000 with seed 1109983704 is what PVE Chill Zone runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on PVE Chill Zone?
Nothing in the name tells you the gather rate on PVE Chill Zone. The group limit is 8 players, the game's default. It runs pve, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join PVE Chill Zone?
The console method: start Rust, press F1, and type client.connect 66.51.98.63:28050. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://discord.com/invite/849qKwXsg.
