@bandit 1v1
Offline EU 66.51.98.68:28010 checked 45d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include @bandit 1v1?
You'll find @bandit 1v1 on the following Rust Pop Watch lists: European Rust servers, live and Modded Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on @bandit 1v1 mean?
These are the tags @bandit 1v1 publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): The game protocol is 2632, so your client has to match it to join; cs162434 (Build): Game build: 162434; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): Its place in the server browser is under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does @bandit 1v1 rank against other Rust servers?
For the last seven days of player hours, @bandit 1v1 sits at #15,143, inside the top – of ranked servers and at #2,503 in Europe.
How many players are on @bandit 1v1 right now?
Offline now, @bandit 1v1 was last spotted 45 days 14 hours ago.
Server facts
Is @bandit 1v1 online, and how reliable is it?
The server @bandit 1v1 is not online now; 45 days 14 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Where is @bandit 1v1 located?
@bandit 1v1 uses its EU tag to list itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 66.51.98.68:28010.
Which Rust version is @bandit 1v1 on?
On Linux, @bandit 1v1 runs Rust network protocol 2632 and build 162434. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on @bandit 1v1?
The estimate for the next wipe on @bandit 1v1 rests on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 57 days 10 hours. The tags hold a monthly wipe schedule.
Map and rules
Which map does @bandit 1v1 run?
@bandit 1v1 uses a procedural map, which the game generates.
What are the rules and settings on @bandit 1v1?
Nothing in the name tells you the gather rate on @bandit 1v1. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join @bandit 1v1?
Enter client.connect 66.51.98.68:28010 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.