Rust Server - Pinehosting.com
Online NA 66.51.98.68:28030 checked 6m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers, top 32% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 00:57 UTC, in 4d 17h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:57 UTC2d ago | 2 | – | running | 2 |
| Wed 21 Oct, 01:23 UTC8d ago | 2 | held half | 6 days | 0 |
| Mon 5 Oct, 07:56 UTC23d ago | 1 | halved by day 5 | 15.7 days | 0 |
| Thu 24 Sep, 00:17 UTC35d ago | 1 | halved by day 1 | 11.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Rust Server - Pinehosting.com?
You'll find Rust Server - Pinehosting.com on the following Rust Pop Watch lists: Modded Rust servers, live, The roleplay set, by the numbers and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
What do the server tags on Rust Server - Pinehosting.com mean?
For the server browser, Rust Server - Pinehosting.com lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^w (Weekly): Wipes happen every week; ^r (Roleplay): This is a roleplay server; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it sits under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Rust Server - Pinehosting.com rank against other Rust servers?
Rust Server - Pinehosting.com takes #3,606 on seven-day player hours, a top 16% spot overall and #596 across North America.
How many players are on Rust Server - Pinehosting.com right now?
The current tally at Rust Server - Pinehosting.com: 2 players across 50 slots. Peak for the week was 3, against an average of 1 players. Look at 23:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.
About the server
Is Rust Server - Pinehosting.com online, and how reliable is it?
As of now, Rust Server - Pinehosting.com is online. Based on the uptime it reports, the last restart was about 24 hours ago. It was up 99% of the time over the last 7 full days, 166 of 168 hours in total. The first time Rust Pop Watch saw it was 19 September 2026.
Does Rust Server - Pinehosting.com run smoothly?
Average server fps for the last 48 hours was 32, and it never went below 5. Entities reached a maximum of 80,737: buildings, deployables and everything else. The highest memory usage was 2,952 MB. Players feel lag when fps drops and the entity count climbs.
Where is Rust Server - Pinehosting.com located?
In North America, Rust Server - Pinehosting.com lists itself with its NA tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 66.51.98.68:28030.
Which Rust version is Rust Server - Pinehosting.com on?
Rust network protocol 2635 and build 168909 is the version Rust Server - Pinehosting.com runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on Rust Server - Pinehosting.com when wipe day comes around?
Recent wipes averaged a peak of 2 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. The crowd fell under half by day 3 whenever it did not hold.
What is the wipe schedule on Rust Server - Pinehosting.com?
Too few wipes are recorded on Rust Server - Pinehosting.com to confirm its schedule, so its tag drives the prediction. Come Tuesday 3 November at 00:57 UTC, the next wipe is expected. The world it is running now dates from 2 days 6 hours. Its tags carry a wipe schedule that runs weekly.
Rules and settings
Which map does Rust Server - Pinehosting.com run?
A procedural map of 4,000 with seed 1337 is what Rust Server - Pinehosting.com runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page. On the map name: Custom Map.
What are the rules and settings on Rust Server - Pinehosting.com?
The name of Rust Server - Pinehosting.com says nothing about gather rate. Eight players per group: that is the game's default. jobs and towns under roleplay rules: that is the roleplay mode. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Rust Server - Pinehosting.com?
The console method: start Rust, press F1, and type client.connect 66.51.98.68:28030. Launch Rust on this page is another way, opening Rust via Steam and connecting.
