Persephone National Park
Online NA 66.51.98.73:28010 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Persephone National Park?
These Rust Pop Watch lists include Persephone National Park: Modded Rust servers, live, Rust PvE servers, ranked by who's hot and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Persephone National Park mean?
For the server browser, Persephone National Park lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): Its place in the server browser is under North America. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Persephone National Park rank against other Rust servers?
For the last seven days of player hours, Persephone National Park sits at #10,171, inside the top 46% of ranked servers and at #1,284 in North America.
How many players are on Persephone National Park right now?
0 players are on Persephone National Park at the moment, out of 50 slots. Peak for the week was 1, against an average of 0 players.
Server facts
Is Persephone National Park online, and how reliable is it?
Persephone National Park is live at the moment. About 23 hours ago is when it last restarted, judging by its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Does Persephone National Park run smoothly?
Average server fps for the last 48 hours was 5, and it never went below 5. At its peak it held 105,098 entities: buildings, deployables and all the rest. Memory use peaked at 3,416 MB. Players feel lag when fps drops and the entity count climbs.
Where is Persephone National Park located?
With its NA tag, Persephone National Park lists itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 66.51.98.73:28010.
Which Rust version is Persephone National Park on?
On Linux, Persephone National Park runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Persephone National Park when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Persephone National Park?
Once a month is the whole wipe story for Persephone National Park, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 27 days 13 hours is when the present world was made. Its tags commit to wipes each month.
Rules and settings
Which map does Persephone National Park run?
The procedural map on Persephone National Park measures 4,250 and comes from the game with seed 1968236988. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Persephone National Park?
No gather rate appears in the name of Persephone National Park. Eight players per group: that is the game's default. pve is the game mode, no fighting other players. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Vanilla is what it calls itself: facepunch's game, unchanged: no modified rates, kits or rules. The VAC anti-cheat from Valve is on.
Join up
How do I join Persephone National Park?
The console method: start Rust, press F1, and type client.connect 66.51.98.73:28010. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://persephonepark.com.