[US]HighMiles|2x|ZOMBIES|PVP ZONES
Online NA 66.51.99.4:30111 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 20:17 UTC4d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include [US]HighMiles|2x|ZOMBIES|PVP ZONES?
These are the Rust Pop Watch lists that include [US]HighMiles|2x|ZOMBIES|PVP ZONES: 2x Rust servers, live, Modded Rust servers, live, Rust PvE servers, ranked by who's hot, Rust zombie servers, by the numbers and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.
What do the server tags on [US]HighMiles|2x|ZOMBIES|PVP ZONES mean?
For the server browser, [US]HighMiles|2x|ZOMBIES|PVP ZONES lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): Its place in the server browser is under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does [US]HighMiles|2x|ZOMBIES|PVP ZONES rank against other Rust servers?
[US]HighMiles|2x|ZOMBIES|PVP ZONES takes #3,932 on seven-day player hours, a top 18% spot overall and #653 across North America.
How many players are on [US]HighMiles|2x|ZOMBIES|PVP ZONES right now?
1 players are on [US]HighMiles|2x|ZOMBIES|PVP ZONES at the moment, out of 100 slots. Averaging 1 players across seven days, it topped out at 4. Over the last 48 hours, the fullest hour was 00:00 UTC, averaging 2 players.
Server facts
Is [US]HighMiles|2x|ZOMBIES|PVP ZONES online, and how reliable is it?
[US]HighMiles|2x|ZOMBIES|PVP ZONES is live at the moment. The uptime figure suggests it restarted roughly 21 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. Rust Pop Watch's first record of it is 3 October 2026.
Does [US]HighMiles|2x|ZOMBIES|PVP ZONES run smoothly?
The 48-hour average was 30 server fps, with a low of 29. At its peak it held 65,613 entities: buildings, deployables and all the rest. The highest memory usage was 4,559 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [US]HighMiles|2x|ZOMBIES|PVP ZONES located?
[US]HighMiles|2x|ZOMBIES|PVP ZONES uses its NA tag to list itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 66.51.99.4:30111.
Which Rust version is [US]HighMiles|2x|ZOMBIES|PVP ZONES on?
Rust network protocol 2635 and build 168909 is the version [US]HighMiles|2x|ZOMBIES|PVP ZONES runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on [US]HighMiles|2x|ZOMBIES|PVP ZONES when wipe day comes around?
Recent wipes averaged a peak of 4 players at their busiest. The latest wipe's crowd was busiest 17 hours after it began.
What is the wipe schedule on [US]HighMiles|2x|ZOMBIES|PVP ZONES?
Wipes on [US]HighMiles|2x|ZOMBIES|PVP ZONES come once a month, alongside the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 4 days 9 hours. A wipe schedule of one wipe a month is published in its tags.
Rules and settings
Which map does [US]HighMiles|2x|ZOMBIES|PVP ZONES run?
Generated by the game with seed 1337, the map on [US]HighMiles|2x|ZOMBIES|PVP ZONES is procedural and 3,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page. On the map name: Custom Map.
What are the rules and settings on [US]HighMiles|2x|ZOMBIES|PVP ZONES?
The name says it: [US]HighMiles|2x|ZOMBIES|PVP ZONES gathers at 2x. The group limit is 8 players, the game's default. pve is the game mode, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join [US]HighMiles|2x|ZOMBIES|PVP ZONES?
The console method: start Rust, press F1, and type client.connect 66.51.99.4:30111. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://highs-pve-server.paynow.store/.
