Fun in the Sun (PVE)
Online NA 66.51.99.63:28075 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:04 UTC FW26d ago | 12 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Fun in the Sun (PVE)?
These Rust Pop Watch lists include Fun in the Sun (PVE): Community servers, by the numbers, Rust PvE servers, ranked by who's hot and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Fun in the Sun (PVE) mean?
For the server browser, Fun in the Sun (PVE) lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts20 (Group limit): Teams cap at 20 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): This server uses Oxide (uMod) for plugins; NA (North America): In the server browser it sits under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Fun in the Sun (PVE) rank against other Rust servers?
Fun in the Sun (PVE) takes #3,390 on seven-day player hours, a top 15% spot overall and #561 across North America.
How many players are on Fun in the Sun (PVE) right now?
Fun in the Sun (PVE) is holding 0 players, with 50 slots in total. Peak for the week was 7, against an average of 1 players. Look at 18:00 UTC: that was the busiest point of the last 48 hours, at 3 players on average.
Server facts
Is Fun in the Sun (PVE) online, and how reliable is it?
As of now, Fun in the Sun (PVE) is online. Based on the uptime it reports, the last restart was about 6 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. It came to Rust Pop Watch's attention on 1 October 2026.
Does Fun in the Sun (PVE) run smoothly?
Average server fps for the last 48 hours was 26, and it never went below 5. At its peak it held 125,842 entities: buildings, deployables and all the rest. The highest memory usage was 4,092 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Fun in the Sun (PVE) located?
Fun in the Sun (PVE) uses its NA tag to list itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 66.51.99.63:28075.
Which Rust version is Fun in the Sun (PVE) on?
On Linux, Fun in the Sun (PVE) runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on Fun in the Sun (PVE) when wipe day comes around?
The average busiest crowd over recent wipes was 12 players. The crowd on the latest wipe topped out 46 hours in.
What is the wipe schedule on Fun in the Sun (PVE)?
Fun in the Sun (PVE) wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 26 days 12 hours. A wipe schedule of one wipe a month is published in its tags.
The rules
Which map does Fun in the Sun (PVE) run?
The procedural map on Fun in the Sun (PVE) measures 4,000 and comes from the game with seed 897176852. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Fun in the Sun (PVE)?
The name of Fun in the Sun (PVE) says nothing about gather rate. Teams can reach 20 players. no fighting other players: that is the pve mode. It appears under Community in the browser. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
How to join
How do I join Fun in the Sun (PVE)?
Enter client.connect 66.51.99.63:28075 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://discord.com/invite/rkFSsyuEGd.