US | Ducks PVE Modded Server
Online NA 66.51.99.66:28055 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:02 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include US | Ducks PVE Modded Server?
You'll find US | Ducks PVE Modded Server on the following Rust Pop Watch lists: Modded Rust servers, live, Rust PvE servers, ranked by who's hot and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on US | Ducks PVE Modded Server mean?
The game's server browser picks up these tags from US | Ducks PVE Modded Server: gmrust (Game mode): Survival, standard Rust style; mp25 (Max players): It has 25 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser lists it under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does US | Ducks PVE Modded Server rank against other Rust servers?
US | Ducks PVE Modded Server takes #3,398 on seven-day player hours, a top 15% spot overall and #558 across North America.
How many players are on US | Ducks PVE Modded Server right now?
The current tally at US | Ducks PVE Modded Server: 0 players across 25 slots. Averaging 1 players across seven days, it topped out at 4. Look at 16:00 UTC: that was the busiest point of the last 48 hours, at 3 players on average.
Server details
Is US | Ducks PVE Modded Server online, and how reliable is it?
US | Ducks PVE Modded Server is live at the moment. Based on the uptime it reports, the last restart was about 18 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Does US | Ducks PVE Modded Server run smoothly?
The 48-hour average was 44 server fps, with a low of 10. Entities reached a maximum of 118,137: buildings, deployables and everything else. The highest memory usage was 4,145 MB. Players feel lag when fps drops and the entity count climbs.
Where is US | Ducks PVE Modded Server located?
In North America, US | Ducks PVE Modded Server lists itself with its NA tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 66.51.99.66:28055.
Which Rust version is US | Ducks PVE Modded Server on?
On Linux, US | Ducks PVE Modded Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on US | Ducks PVE Modded Server when wipe day comes around?
The average busiest crowd over recent wipes was 3 players. The latest wipe's crowd was busiest 5 hours after it began.
What is the wipe schedule on US | Ducks PVE Modded Server?
Once a month is the whole wipe story for US | Ducks PVE Modded Server, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Its current world has been live for 27 days 11 hours. A wipe schedule of one wipe a month is published in its tags.
The rules
Which map does US | Ducks PVE Modded Server run?
Generated by the game with seed 1337, the map on US | Ducks PVE Modded Server is procedural and 4,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map. On the map name: Custom Map.
What are the rules and settings on US | Ducks PVE Modded Server?
The name of US | Ducks PVE Modded Server says nothing about gather rate. The group limit is 8 players, the game's default. pve is the game mode, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The server's own word for it is vanilla: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join US | Ducks PVE Modded Server?
Enter client.connect 66.51.99.66:28055 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/7sctTtNb8N.
