Live 48,284 players 11,675 servers online 128 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published General Confusion Zombie PvE Onlineright now
Celebrity profile · NA

General Confusion Zombie PvE

Online NA 66.51.99.71:28070 checked 13m ago

quad monthly wipes moddedoxidepve
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Vital stats

Players now 0/ 75 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#9,647top 43% · #1259 in NA
RegionNANA · group quad
Last wipe26d agomonthly schedule
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

0246802:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 43% of all ranked servers, top 67% in NA, and #481 of the quad servers (top 58%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

8d 17hThu 5 Nov, 19:00 UTCFW
36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include General Confusion Zombie PvE?

These are the Rust Pop Watch lists that include General Confusion Zombie PvE: Modded Rust servers, live, Rust PvE servers, ranked by who's hot, Rust zombie servers, by the numbers and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

What do the server tags on General Confusion Zombie PvE mean?

The game's server browser picks up these tags from General Confusion Zombie PvE: gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): There are 75 slots; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it sits under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does General Confusion Zombie PvE rank against other Rust servers?

For the last seven days of player hours, General Confusion Zombie PvE sits at #9,647, inside the top 43% of ranked servers and at #1,259 in North America. The quad field places it at #481.

How many players are on General Confusion Zombie PvE right now?

The current tally at General Confusion Zombie PvE: 0 players across 75 slots. Averaging 0 players across seven days, it topped out at 1. Look at 08:00 UTC: that was the busiest point of the last 48 hours, at 0 players on average.

Server details

Is General Confusion Zombie PvE online, and how reliable is it?

Right now, General Confusion Zombie PvE is up and running. About 18 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. The first time Rust Pop Watch saw it was 1 October 2026.

Does General Confusion Zombie PvE run smoothly?

The 48-hour average was 5 server fps, with a low of 5. At its peak it held 119,990 entities: buildings, deployables and all the rest. The highest memory usage was 3,949 MB. Players feel lag when fps drops and the entity count climbs.

Where is General Confusion Zombie PvE located?

General Confusion Zombie PvE uses its NA tag to list itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 66.51.99.71:28070.

Which Rust version is General Confusion Zombie PvE on?

Rust network protocol 2635 and build 168909 is the version General Confusion Zombie PvE runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on General Confusion Zombie PvE when wipe day comes around?

The average busiest crowd over recent wipes was 2 players. The crowd on the latest wipe topped out 16 hours in.

What is the wipe schedule on General Confusion Zombie PvE?

General Confusion Zombie PvE wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it is running now dates from 26 days 7 hours. The tags hold a monthly wipe schedule.

Map and rules

Which map does General Confusion Zombie PvE run?

A procedural map of 4,500 with seed 8858929 is what General Confusion Zombie PvE runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on General Confusion Zombie PvE?

Nothing in the name tells you the gather rate on General Confusion Zombie PvE. quad is the group rule, capping teams at 4 players. pve is the game mode, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.

Join up

How do I join General Confusion Zombie PvE?

The console method: start Rust, press F1, and type client.connect 66.51.99.71:28070. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp75
Max players There are 75 slots.
ts4
Group limit Teams cap at 4 players.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE The danger is the world, not other players: no PvP here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.