General Confusion Zombie PvE
Online NA 66.51.99.71:28070 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers, top 67% in NA, and #481 of the quad servers (top 58%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:06 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include General Confusion Zombie PvE?
These are the Rust Pop Watch lists that include General Confusion Zombie PvE: Modded Rust servers, live, Rust PvE servers, ranked by who's hot, Rust zombie servers, by the numbers and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
What do the server tags on General Confusion Zombie PvE mean?
The game's server browser picks up these tags from General Confusion Zombie PvE: gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): There are 75 slots; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it sits under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does General Confusion Zombie PvE rank against other Rust servers?
For the last seven days of player hours, General Confusion Zombie PvE sits at #9,647, inside the top 43% of ranked servers and at #1,259 in North America. The quad field places it at #481.
How many players are on General Confusion Zombie PvE right now?
The current tally at General Confusion Zombie PvE: 0 players across 75 slots. Averaging 0 players across seven days, it topped out at 1. Look at 08:00 UTC: that was the busiest point of the last 48 hours, at 0 players on average.
Server details
Is General Confusion Zombie PvE online, and how reliable is it?
Right now, General Confusion Zombie PvE is up and running. About 18 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. The first time Rust Pop Watch saw it was 1 October 2026.
Does General Confusion Zombie PvE run smoothly?
The 48-hour average was 5 server fps, with a low of 5. At its peak it held 119,990 entities: buildings, deployables and all the rest. The highest memory usage was 3,949 MB. Players feel lag when fps drops and the entity count climbs.
Where is General Confusion Zombie PvE located?
General Confusion Zombie PvE uses its NA tag to list itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 66.51.99.71:28070.
Which Rust version is General Confusion Zombie PvE on?
Rust network protocol 2635 and build 168909 is the version General Confusion Zombie PvE runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on General Confusion Zombie PvE when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. The crowd on the latest wipe topped out 16 hours in.
What is the wipe schedule on General Confusion Zombie PvE?
General Confusion Zombie PvE wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it is running now dates from 26 days 7 hours. The tags hold a monthly wipe schedule.
Map and rules
Which map does General Confusion Zombie PvE run?
A procedural map of 4,500 with seed 8858929 is what General Confusion Zombie PvE runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on General Confusion Zombie PvE?
Nothing in the name tells you the gather rate on General Confusion Zombie PvE. quad is the group rule, capping teams at 4 players. pve is the game mode, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Join up
How do I join General Confusion Zombie PvE?
The console method: start Rust, press F1, and type client.connect 66.51.99.71:28070. Launch Rust on this page is another way, opening Rust via Steam and connecting.
