FUN LAND
Online NA 66.51.99.82:28055 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers, top 60% in NA, and #302 of the duo servers (top 72%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:15 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include FUN LAND?
These are the Rust Pop Watch lists that include FUN LAND: Duo servers, live, Modded Rust servers, live, Build and creative servers, live, Rust creative servers, watched and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.
What do the server tags on FUN LAND mean?
For the server browser, FUN LAND lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): Slots: 50; ts2 (Group limit): Each team is capped at 2; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^c (Creative): Build what you like in this sandbox, with no gathering; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it sits under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does FUN LAND rank against other Rust servers?
FUN LAND takes #7,504 on seven-day player hours, a top 34% spot overall and #1,122 across North America. The duo field places it at #302.
How many players are on FUN LAND right now?
FUN LAND is holding 2 players, with 50 slots in total. Averaging 0 players across seven days, it topped out at 1. Look at 19:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
Server facts
Is FUN LAND online, and how reliable is it?
FUN LAND is live at the moment. The uptime figure suggests it restarted roughly 6 minutes ago. Out of 168 hours in the last 7 full days, it was online for 144, a 86% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Does FUN LAND run smoothly?
Its server fps over the last 48 hours averaged 11, with 5 as the lowest. At its peak it held 126,086 entities: buildings, deployables and all the rest. The highest memory usage was 3,133 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is FUN LAND located?
With its NA tag, FUN LAND lists itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 66.51.99.82:28055.
Which Rust version is FUN LAND on?
On Linux, FUN LAND runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on FUN LAND when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 3 hours in.
What is the wipe schedule on FUN LAND?
Wipes on FUN LAND come once a month, alongside the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 26 days 5 hours is when the present world was made. A wipe schedule of one wipe a month is published in its tags.
Map and rules
Which map does FUN LAND run?
The procedural map on FUN LAND measures 4,500 and comes from the game with seed 108351968. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on FUN LAND?
No gather rate appears in the name of FUN LAND. A group can hold 2 players at most (duo). building in a sandbox, with no gathering: that is the build & creative mode. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join FUN LAND?
The console method: start Rust, press F1, and type client.connect 66.51.99.82:28055. Launch Rust on this page is another way, opening Rust via Steam and connecting.