my test server
Offline 66.61.0.29:28015 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 21:46 UTC4d ago | 1 | – | running | 1 |
| Fri 9 Oct, 16:40 UTC19d ago | 1 | – | 15.2 days | 1 |
| Fri 9 Oct, 00:30 UTC20d ago | 1 | – | 0.7 days | 1 |
| Thu 8 Oct, 17:37 UTC20d ago | 1 | – | 0.3 days | 1 |
| Thu 8 Oct, 03:34 UTC21d ago | 1 | – | 0.6 days | 1 |
| Mon 5 Oct, 20:50 UTC23d ago | 1 | held half | 2.3 days | 1 |
| Wed 16 Sep, 03:22 UTC43d ago | 1 | – | 19.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include my test server?
You'll find my test server on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on my test server mean?
The game's server browser picks up these tags from my test server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does my test server rank against other Rust servers?
A seven-day player-hours placing of #12,442 puts my test server in the top 56% of all ranked servers.
How many players are on my test server right now?
my test server went quiet 4 days 7 hours ago and is offline at the moment. Peak for the week was 1, against an average of 1 players.
Server facts
Is my test server online, and how reliable is it?
The server my test server is not online now; 4 days 7 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 2, a 1% uptime. It came to Rust Pop Watch's attention on 15 September 2026.
Where is my test server located?
No region is published by my test server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 66.61.0.29:28015.
Which Rust version is my test server on?
On Windows, my test server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on my test server when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours in. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.
What is the wipe schedule on my test server?
There is no next wipe to predict on my test server, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 8 hours.
The rules
Which map does my test server run?
The map on my test server is procedural, made by the game.
What are the rules and settings on my test server?
The name of my test server says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Getting in
How do I join my test server?
The console method: start Rust, press F1, and type client.connect 66.61.0.29:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.