Winners vs Whiners | Deathmatch • Instant Respawn • Arenas
Offline 67.173.234.226:28015 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
These are the Rust Pop Watch lists that include Winners vs Whiners | Deathmatch • Instant Respawn • Arenas: Modded Rust servers, live, Aim training servers, ranked by the crowd, The battlefield crowd, counted, Build and creative servers, live and Rust creative servers, watched. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas mean?
The game's server browser picks up these tags from Winners vs Whiners | Deathmatch • Instant Respawn • Arenas: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): There are 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166494 (Build): It's on game build 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^c (Creative): No gathering needed: sandbox building, build whatever you like; ^d (Combat training): Practice your aim and PvP here; the loot is given to you; ^i (Battlefield): Kits and high rates drive fast PvP here; ^k (Build server): Base-building practice and design; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas rank against other Rust servers?
The last seven days of player hours place Winners vs Whiners | Deathmatch • Instant Respawn • Arenas at #15,247, in the top 69% of all ranked servers.
How many players are on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas right now?
The last sighting of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas was 11 days 10 hours ago, and it is offline now.
Server facts
Is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas online, and how reliable is it?
Winners vs Whiners | Deathmatch • Instant Respawn • Arenas shows as offline, last spotted 11 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 18 October 2026.
Where is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas located?
There is no region from Winners vs Whiners | Deathmatch • Instant Respawn • Arenas. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 67.173.234.226:28015.
Which Rust version is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas on?
Rust network protocol 2634 and build 166494 is the version Winners vs Whiners | Deathmatch • Instant Respawn • Arenas runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
Winners vs Whiners | Deathmatch • Instant Respawn • Arenas's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 28 days.
Rules and settings
Which map does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas run?
Winners vs Whiners | Deathmatch • Instant Respawn • Arenas uses a procedural map, which the game generates.
What are the rules and settings on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
No gather rate appears in the name of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas. Groups go up to 8 players, which is the default. It runs combat training, loot is handed out for aim and PvP practice. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
The console method: start Rust, press F1, and type client.connect 67.173.234.226:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.