Slow-Server
Online 67.210.111.244:28015 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 15:55 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Slow-Server?
These Rust Pop Watch lists include Slow-Server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Slow-Server mean?
For the server browser, Slow-Server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Slow-Server rank against other Rust servers?
Player hours over the last week rank Slow-Server at #5,981, within the top 27% of ranked servers.
How many players are on Slow-Server right now?
Slow-Server is holding 0 players, with 10 slots in total. Averaging 0 players across seven days, it topped out at 2. Look at 21:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.
About the server
Is Slow-Server online, and how reliable is it?
As of now, Slow-Server is online. About 4 days ago is when it last restarted, judging by its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. It came to Rust Pop Watch's attention on 26 September 2026.
Does Slow-Server run smoothly?
Its server fps over the last 48 hours averaged 78, with 52 as the lowest. The world carried as many as 87,099 entities, including buildings and deployables. Memory use peaked at 2,863 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Slow-Server located?
There is no region from Slow-Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 67.210.111.244:28015.
Which Rust version is Slow-Server on?
On Windows, Slow-Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Slow-Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 1 hours after it began.
What is the wipe schedule on Slow-Server?
Slow-Server's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 9 days 6 hours is when the present world was made.
The rules
Which map does Slow-Server run?
Generated by the game with seed 255353765, the map on Slow-Server is procedural and 4,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Slow-Server?
The name of Slow-Server says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Slow-Server?
The console method: start Rust, press F1, and type client.connect 67.210.111.244:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.