Live 69,594 players 11,814 servers online 187 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Baby's First Rust Server Onlineright now
Celebrity profile

Baby's First Rust Server

Online 67.222.129.243:16400 checked 14m ago

Get on the guest list

Vital stats

Players now 0/ ? slots steadyagainst this time yesterday
7-day average0peak –
Rank#15,326top 69%
Region–no continent published · group 8, the default
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:05 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Baby's First Rust Server?

You'll find Baby's First Rust Server on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Baby's First Rust Server mean?

These are the tags Baby's First Rust Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp0 (Max players): There are 0 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does Baby's First Rust Server rank against other Rust servers?

Player hours over the last week rank Baby's First Rust Server at #15,326, within the top 69% of ranked servers.

How many players are on Baby's First Rust Server right now?

The count at Baby's First Rust Server right now: 0 players. Across the past week it drew an average of 0 players.

About the server

Is Baby's First Rust Server online, and how reliable is it?

Right now, Baby's First Rust Server is up and running. About 14 days 15 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 13 September 2026.

Does Baby's First Rust Server run smoothly?

Average server fps for the last 48 hours was 158, and it never went below 137. Entities reached a maximum of 48,073: buildings, deployables and everything else. Up to 8,751 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is Baby's First Rust Server located?

No region is published by Baby's First Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 67.222.129.243:16400.

Which Rust version is Baby's First Rust Server on?

On Linux, Baby's First Rust Server runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What happens on Baby's First Rust Server when wipe day comes around?

The average busiest crowd over recent wipes was 0 players. The crowd on the latest wipe topped out 0 hours in.

What is the wipe schedule on Baby's First Rust Server?

The record of Baby's First Rust Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 14 days 18 hours.

The rules

Which map does Baby's First Rust Server run?

A procedural map of 3,000 with seed 68877 is what Baby's First Rust Server runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on Baby's First Rust Server?

No gather rate appears in the name of Baby's First Rust Server. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join Baby's First Rust Server?

Enter client.connect 67.222.129.243:16400 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://hostari.com.

Decoded

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp0
Max players There are 0 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol You need the same game version to get in: protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.