AlphaDelta
Offline 67.222.135.80:7002 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 02:06 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include AlphaDelta?
These are the Rust Pop Watch lists that include AlphaDelta: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on AlphaDelta mean?
These are the tags AlphaDelta publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does AlphaDelta rank against other Rust servers?
Player hours over the last week rank AlphaDelta at #15,912, within the top 72% of ranked servers.
How many players are on AlphaDelta right now?
AlphaDelta went quiet 20 days 15 hours ago and is offline at the moment.
About the server
Is AlphaDelta online, and how reliable is it?
AlphaDelta shows as offline, last spotted 20 days 15 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Where is AlphaDelta located?
No region is published by AlphaDelta. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 67.222.135.80:7002.
Which Rust version is AlphaDelta on?
Rust network protocol 2634 and build 167058 is the version AlphaDelta runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on AlphaDelta when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on AlphaDelta?
The record of AlphaDelta's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 20 days 17 hours is when the present world was made.
The rules
Which map does AlphaDelta run?
A procedural map of 3,000 with seed 89134 is what AlphaDelta runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on AlphaDelta?
Nothing in the name tells you the gather rate on AlphaDelta. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join AlphaDelta?
Enter client.connect 67.222.135.80:7002 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.