Rads Testing
Offline 68.118.120.120:28015 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Rads Testing?
You'll find Rads Testing on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rads Testing mean?
For the server browser, Rads Testing lists these tags: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166493 (Build): The game build is 166493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Rads Testing rank against other Rust servers?
A seven-day player-hours placing of #16,032 puts Rads Testing in the top 69% of all ranked servers.
How many players are on Rads Testing right now?
Offline now, Rads Testing was last spotted 28 days 3 hours ago.
Server details
Is Rads Testing online, and how reliable is it?
Down at the moment: Rads Testing was last seen 28 days 3 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 1 October 2026.
Where is Rads Testing located?
There is no region from Rads Testing. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 68.118.120.120:28015.
Which Rust version is Rads Testing on?
On Windows, Rads Testing runs Rust network protocol 2634 and build 166493. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Rads Testing?
Too few wipes are on record for Rads Testing to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 7 hours.
Rules and settings
Which map does Rads Testing run?
The map on Rads Testing is procedural, made by the game.
What are the rules and settings on Rads Testing?
The name of Rads Testing says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Rads Testing?
The console method: start Rust, press F1, and type client.connect 68.118.120.120:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.