SERG | US MAIN | 10/1
Online NA 68.134.249.32:28015 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW27d ago | 1 | – | running | 0 |
| Tue 29 Sep, 14:09 UTC29d ago | 2 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include SERG | US MAIN | 10/1?
These Rust Pop Watch lists include SERG | US MAIN | 10/1: Community servers, by the numbers, North America: who's hot right now and Vanilla Rust servers, live. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on SERG | US MAIN | 10/1 mean?
The game's server browser picks up these tags from SERG | US MAIN | 10/1: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; NA (North America): Its place in the server browser is under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does SERG | US MAIN | 10/1 rank against other Rust servers?
For the last seven days of player hours, SERG | US MAIN | 10/1 sits at #14,254, inside the top 64% of ranked servers and at #1,444 in North America.
How many players are on SERG | US MAIN | 10/1 right now?
SERG | US MAIN | 10/1 is holding 0 players, with 100 slots in total. Averaging 0 players across seven days, it topped out at 1.
Server details
Is SERG | US MAIN | 10/1 online, and how reliable is it?
SERG | US MAIN | 10/1 is live at the moment. About 6 days 9 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 87%, with 146 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does SERG | US MAIN | 10/1 run smoothly?
The 48-hour average was 127 server fps, with a low of 88. Entities reached a maximum of 86,215: buildings, deployables and everything else. Up to 4,867 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is SERG | US MAIN | 10/1 located?
With its NA tag, SERG | US MAIN | 10/1 lists itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 68.134.249.32:28015.
Which Rust version is SERG | US MAIN | 10/1 on?
On Windows, SERG | US MAIN | 10/1 runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on SERG | US MAIN | 10/1 when wipe day comes around?
Recent wipes averaged a peak of 2 players at their busiest. The crowd on the latest wipe topped out 1 hours in. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.
What is the wipe schedule on SERG | US MAIN | 10/1?
SERG | US MAIN | 10/1 wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it is running now dates from 27 days 14 hours. Its tags commit to wipes each month.
The rules
Which map does SERG | US MAIN | 10/1 run?
Generated by the game with seed 1650690241, the map on SERG | US MAIN | 10/1 is procedural and 4,050 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on SERG | US MAIN | 10/1?
The name of SERG | US MAIN | 10/1 says nothing about gather rate. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser lists it under Community. The plugin count is Oxide. The server's own word for it is vanilla: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
Join up
How do I join SERG | US MAIN | 10/1?
The console method: start Rust, press F1, and type client.connect 68.134.249.32:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
