Sapperville
Offline 68.14.179.92:28015 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Sapperville?
You'll find Sapperville on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Sapperville mean?
These are the tags Sapperville publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): It's on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Sapperville rank against other Rust servers?
A seven-day player-hours placing of #13,782 puts Sapperville in the top 61% of all ranked servers.
How many players are on Sapperville right now?
Sapperville went quiet 22 days 18 hours ago and is offline at the moment.
Server details
Is Sapperville online, and how reliable is it?
Sapperville shows as offline, last spotted 22 days 18 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 6 October 2026.
Where is Sapperville located?
There is no region from Sapperville. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 68.14.179.92:28015.
Which Rust version is Sapperville on?
On Windows, Sapperville runs Rust network protocol 2634 and build 166652. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Sapperville?
Too few wipes are on record for Sapperville to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 23 days 1 hours is when the present world was made.
Map and rules
Which map does Sapperville run?
A procedural map is what Sapperville runs, generated by the game.
What are the rules and settings on Sapperville?
The name of Sapperville says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Sapperville?
The console method: start Rust, press F1, and type client.connect 68.14.179.92:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.