AlphaGSM itrust
Offline 68.154.54.97:25756 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include AlphaGSM itrust?
These Rust Pop Watch lists include AlphaGSM itrust: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on AlphaGSM itrust mean?
These are the tags AlphaGSM itrust publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does AlphaGSM itrust rank against other Rust servers?
Player hours over the last week rank AlphaGSM itrust at #15,426, within the top 69% of ranked servers.
How many players are on AlphaGSM itrust right now?
The last sighting of AlphaGSM itrust was 6 days 10 hours ago, and it is offline now. It has averaged 0 players over the last seven days.
Server facts
Is AlphaGSM itrust online, and how reliable is it?
Down at the moment: AlphaGSM itrust was last seen 6 days 10 hours ago. Out of 120 hours in the last 5 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 22 October 2026.
Where is AlphaGSM itrust located?
There is no region from AlphaGSM itrust. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 68.154.54.97:25756.
Which Rust version is AlphaGSM itrust on?
On Linux, AlphaGSM itrust runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on AlphaGSM itrust?
Too few wipes are on record for AlphaGSM itrust to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 6 days 10 hours.
The rules
Which map does AlphaGSM itrust run?
AlphaGSM itrust uses a procedural map, which the game generates.
What are the rules and settings on AlphaGSM itrust?
No gather rate appears in the name of AlphaGSM itrust. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join AlphaGSM itrust?
The console method: start Rust, press F1, and type client.connect 68.154.54.97:25756. Launch Rust on this page is another way, opening Rust via Steam and connecting.