GameServers.com
Online 68.232.160.63:28016 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include GameServers.com?
These are the Rust Pop Watch lists that include GameServers.com: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on GameServers.com mean?
These are the tags GameServers.com publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2622 (Protocol): You need the same game version to get in: protocol 2622; cs145743 (Build): It's on game build 145743; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rus1 (Region code): Region code: us1. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does GameServers.com rank against other Rust servers?
A seven-day player-hours placing of #15,289 puts GameServers.com in the top 69% of all ranked servers.
How many players are on GameServers.com right now?
0 players are on GameServers.com at the moment, out of 50 slots. It has averaged 0 players over the last seven days.
About the server
Is GameServers.com online, and how reliable is it?
As of now, GameServers.com is online. The uptime figure suggests it restarted roughly 27 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 16 September 2026.
Does GameServers.com run smoothly?
The 48-hour average was 98 server fps, with a low of 78. The world carried as many as 49,939 entities, including buildings and deployables. Up to 1,758 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is GameServers.com located?
The region code for GameServers.com is us1, and no region is published. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 68.232.160.63:28016.
Which Rust version is GameServers.com on?
Rust network protocol 2622 and build 145743 is the version GameServers.com runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on GameServers.com?
The record of GameServers.com's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 227 days 20 hours is when the present world was made.
Rules and settings
Which map does GameServers.com run?
The procedural map on GameServers.com measures 3,000 and comes from the game with seed 2478854. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on GameServers.com?
Nothing in the name tells you the gather rate on GameServers.com. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join GameServers.com?
The console method: start Rust, press F1, and type client.connect 68.232.160.63:28016. Launch Rust on this page is another way, opening Rust via Steam and connecting.