fp-h1-test
Offline 69.209.28.8:28015 checked 8d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include fp-h1-test?
These are the Rust Pop Watch lists that include fp-h1-test: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on fp-h1-test mean?
These are the tags fp-h1-test publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): There are 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does fp-h1-test rank against other Rust servers?
Player hours over the last week rank fp-h1-test at #15,353, within the top 70% of ranked servers.
How many players are on fp-h1-test right now?
Offline now, fp-h1-test was last spotted 8 days 11 hours ago.
Server facts
Is fp-h1-test online, and how reliable is it?
fp-h1-test shows as offline, last spotted 8 days 11 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 20 October 2026.
Where is fp-h1-test located?
There is no region from fp-h1-test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 69.209.28.8:28015.
Which Rust version is fp-h1-test on?
Rust network protocol 2634 and build 167781 is the version fp-h1-test runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on fp-h1-test?
The record of fp-h1-test's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 23 hours.
The rules
Which map does fp-h1-test run?
fp-h1-test uses a procedural map, which the game generates.
What are the rules and settings on fp-h1-test?
The name of fp-h1-test says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join fp-h1-test?
The console method: start Rust, press F1, and type client.connect 69.209.28.8:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.