Local Dev Server
Offline 69.250.66.224:28015 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:12 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Local Dev Server?
These are the Rust Pop Watch lists that include Local Dev Server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Dev Server mean?
These are the tags Local Dev Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166655 (Build): It's on game build 166655; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Local Dev Server rank against other Rust servers?
Player hours over the last week rank Local Dev Server at #15,106, within the top 70% of ranked servers.
How many players are on Local Dev Server right now?
Local Dev Server went quiet 12 days 8 hours ago and is offline at the moment.
Server facts
Is Local Dev Server online, and how reliable is it?
Local Dev Server shows as offline, last spotted 12 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 21 September 2026.
Where is Local Dev Server located?
No region is published by Local Dev Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 69.250.66.224:28015.
Which Rust version is Local Dev Server on?
Rust network protocol 2634 and build 166655 is the version Local Dev Server runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Local Dev Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Local Dev Server?
The record of Local Dev Server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 26 days 9 hours is when the present world was made.
Map and rules
Which map does Local Dev Server run?
A procedural map is what Local Dev Server runs, generated by the game.
What are the rules and settings on Local Dev Server?
Nothing in the name tells you the gather rate on Local Dev Server. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser lists it under Community. The VAC anti-cheat from Valve is off.
Getting in
How do I join Local Dev Server?
The console method: start Rust, press F1, and type client.connect 69.250.66.224:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.