RustDockerServer
Online 70.237.29.165:28015 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:14 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustDockerServer?
You'll find RustDockerServer on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustDockerServer mean?
These are the tags RustDockerServer publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): There are 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does RustDockerServer rank against other Rust servers?
Player hours over the last week rank RustDockerServer at #15,423, within the top 69% of ranked servers.
How many players are on RustDockerServer right now?
0 players are on RustDockerServer at the moment, out of 1 slots. It has averaged 0 players over the last seven days.
Server facts
Is RustDockerServer online, and how reliable is it?
RustDockerServer is live at the moment. Based on the uptime it reports, the last restart was about 17 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Does RustDockerServer run smoothly?
Its server fps over the last 48 hours averaged 130, with 95 as the lowest. At its peak it held 121,769 entities: buildings, deployables and all the rest. The highest memory usage was 3,506 MB. Players feel lag when fps drops and the entity count climbs.
Where is RustDockerServer located?
No region is published by RustDockerServer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 70.237.29.165:28015.
Which Rust version is RustDockerServer on?
On Linux, RustDockerServer runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on RustDockerServer when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on RustDockerServer?
Too few wipes are on record for RustDockerServer to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 25 days 19 hours is when the present world was made.
Rules and settings
Which map does RustDockerServer run?
A procedural map of 4,500 with seed 1337 is what RustDockerServer runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on RustDockerServer?
Nothing in the name tells you the gather rate on RustDockerServer. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join RustDockerServer?
Enter client.connect 70.237.29.165:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.