My Local Dev Server
Offline 71.176.38.233:28015 checked 13d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include My Local Dev Server?
These Rust Pop Watch lists include My Local Dev Server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Local Dev Server mean?
For the server browser, My Local Dev Server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): There are 500 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does My Local Dev Server rank against other Rust servers?
The last seven days of player hours place My Local Dev Server at #15,085, in the top 70% of all ranked servers.
How many players are on My Local Dev Server right now?
The last sighting of My Local Dev Server was 13 days ago, and it is offline now.
Server details
Is My Local Dev Server online, and how reliable is it?
My Local Dev Server shows as offline, last spotted 13 days ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 15 October 2026.
Where is My Local Dev Server located?
No region is published by My Local Dev Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 71.176.38.233:28015.
Which Rust version is My Local Dev Server on?
Rust network protocol 2634 and build 167398 is the version My Local Dev Server runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on My Local Dev Server?
Too few wipes are on record for My Local Dev Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 3 hours.
The rules
Which map does My Local Dev Server run?
The map on My Local Dev Server is procedural, made by the game.
What are the rules and settings on My Local Dev Server?
No gather rate appears in the name of My Local Dev Server. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join My Local Dev Server?
The console method: start Rust, press F1, and type client.connect 71.176.38.233:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.