Build server id: 7
Offline 71.197.189.208:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Build server id: 7?
These are the Rust Pop Watch lists that include Build server id: 7: Modded Rust servers, live and Build and creative servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Build server id: 7 mean?
For the server browser, Build server id: 7 lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp7 (Max players): Slots: 7; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Build server id: 7 rank against other Rust servers?
A seven-day player-hours placing of #15,264 puts Build server id: 7 in the top 69% of all ranked servers.
How many players are on Build server id: 7 right now?
The last sighting of Build server id: 7 was 6 days 14 hours ago, and it is offline now. It has averaged 0 players over the last seven days.
About the server
Is Build server id: 7 online, and how reliable is it?
Build server id: 7 shows as offline, last spotted 6 days 14 hours ago. Out of 168 hours in the last 7 full days, it was online for 1, a 1% uptime. Rust Pop Watch's first record of it is 14 October 2026.
Where is Build server id: 7 located?
There is no region from Build server id: 7. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 71.197.189.208:28015.
Which Rust version is Build server id: 7 on?
Rust network protocol 2634 and build 167781 is the version Build server id: 7 runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Build server id: 7?
Build server id: 7's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 5 hours.
The rules
Which map does Build server id: 7 run?
The map on Build server id: 7 is procedural, made by the game.
What are the rules and settings on Build server id: 7?
Nothing in the name tells you the gather rate on Build server id: 7. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Build server id: 7?
The console method: start Rust, press F1, and type client.connect 71.197.189.208:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.