WindowsGSM - Server #1
Offline 72.11.42.148:28015 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include WindowsGSM - Server #1?
You'll find WindowsGSM - Server #1 on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on WindowsGSM - Server #1 mean?
These are the tags WindowsGSM - Server #1 publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does WindowsGSM - Server #1 rank against other Rust servers?
A seven-day player-hours placing of #13,493 puts WindowsGSM - Server #1 in the top 62% of all ranked servers.
How many players are on WindowsGSM - Server #1 right now?
Offline now, WindowsGSM - Server #1 was last spotted 12 days 12 hours ago.
About the server
Is WindowsGSM - Server #1 online, and how reliable is it?
Down at the moment: WindowsGSM - Server #1 was last seen 12 days 12 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 15 October 2026.
Where is WindowsGSM - Server #1 located?
No region is published by WindowsGSM - Server #1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 72.11.42.148:28015.
Which Rust version is WindowsGSM - Server #1 on?
Rust network protocol 2634 and build 167781 is the version WindowsGSM - Server #1 runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on WindowsGSM - Server #1?
The record of WindowsGSM - Server #1's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 12 days 15 hours.
Rules and settings
Which map does WindowsGSM - Server #1 run?
The map on WindowsGSM - Server #1 is procedural, made by the game.
What are the rules and settings on WindowsGSM - Server #1?
No gather rate appears in the name of WindowsGSM - Server #1. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join WindowsGSM - Server #1?
The console method: start Rust, press F1, and type client.connect 72.11.42.148:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.