SIPLAB-Rust-fixed
Offline 72.225.139.233:11300 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include SIPLAB-Rust-fixed?
You'll find SIPLAB-Rust-fixed on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on SIPLAB-Rust-fixed mean?
These are the tags SIPLAB-Rust-fixed publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does SIPLAB-Rust-fixed rank against other Rust servers?
Player hours over the last week rank SIPLAB-Rust-fixed at #15,236, within the top 70% of ranked servers.
How many players are on SIPLAB-Rust-fixed right now?
Offline now, SIPLAB-Rust-fixed was last spotted 14 days 19 hours ago.
Server details
Is SIPLAB-Rust-fixed online, and how reliable is it?
SIPLAB-Rust-fixed shows as offline, last spotted 14 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 14 October 2026.
Where is SIPLAB-Rust-fixed located?
There is no region from SIPLAB-Rust-fixed. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 72.225.139.233:11300.
Which Rust version is SIPLAB-Rust-fixed on?
Rust network protocol 2634 and build 167781 is the version SIPLAB-Rust-fixed runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on SIPLAB-Rust-fixed?
SIPLAB-Rust-fixed's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 14 days 19 hours is when the present world was made.
Map and rules
Which map does SIPLAB-Rust-fixed run?
The map on SIPLAB-Rust-fixed is procedural, made by the game.
What are the rules and settings on SIPLAB-Rust-fixed?
No gather rate appears in the name of SIPLAB-Rust-fixed. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join SIPLAB-Rust-fixed?
The console method: start Rust, press F1, and type client.connect 72.225.139.233:11300. Launch Rust on this page is another way, opening Rust via Steam and connecting.