SIPLAB
Offline 72.225.139.233:28015 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include SIPLAB?
You'll find SIPLAB on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on SIPLAB mean?
The game's server browser picks up these tags from SIPLAB: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does SIPLAB rank against other Rust servers?
The last seven days of player hours place SIPLAB at #15,236, in the top 70% of all ranked servers.
How many players are on SIPLAB right now?
SIPLAB went quiet 14 days 16 hours ago and is offline at the moment.
Server details
Is SIPLAB online, and how reliable is it?
The server SIPLAB is not online now; 14 days 16 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 14 October 2026.
Where is SIPLAB located?
No region is published by SIPLAB. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 72.225.139.233:28015.
Which Rust version is SIPLAB on?
On Linux, SIPLAB runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on SIPLAB?
SIPLAB's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 14 days 16 hours is when the present world was made.
Rules and settings
Which map does SIPLAB run?
A procedural map is what SIPLAB runs, generated by the game.
What are the rules and settings on SIPLAB?
Nothing in the name tells you the gather rate on SIPLAB. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Join up
How do I join SIPLAB?
The console method: start Rust, press F1, and type client.connect 72.225.139.233:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.