RustyWageSlaves 2x Quads Offline Protection
Online 72.48.113.139:28015 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:36 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Who runs RustyWageSlaves 2x Quads Offline Protection?
No other server we track uses the rustywageslaves.com hostname that RustyWageSlaves 2x Quads Offline Protection publishes.
Which Rust Pop Watch lists and filters include RustyWageSlaves 2x Quads Offline Protection?
These are the Rust Pop Watch lists that include RustyWageSlaves 2x Quads Offline Protection: 2x Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
What do the server tags on RustyWageSlaves 2x Quads Offline Protection mean?
These are the tags RustyWageSlaves 2x Quads Offline Protection publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp300 (Max players): Slots: 300; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does RustyWageSlaves 2x Quads Offline Protection rank against other Rust servers?
The last seven days of player hours place RustyWageSlaves 2x Quads Offline Protection at #7,245, in the top 33% of all ranked servers.
How many players are on RustyWageSlaves 2x Quads Offline Protection right now?
The current tally at RustyWageSlaves 2x Quads Offline Protection: 0 players across 300 slots. Peak for the week was 1, against an average of 0 players. Over the last 48 hours, the fullest hour was 21:00 UTC, averaging 1 players.
About the server
Is RustyWageSlaves 2x Quads Offline Protection online, and how reliable is it?
As of now, RustyWageSlaves 2x Quads Offline Protection is online. Based on the uptime it reports, the last restart was about 9 hours ago. It was up 92% of the time over the last 7 full days, 155 of 168 hours in total. It came to Rust Pop Watch's attention on 2 October 2026.
Does RustyWageSlaves 2x Quads Offline Protection run smoothly?
The 48-hour average was 110 server fps, with a low of 77. At its peak it held 89,378 entities: buildings, deployables and all the rest. Memory use peaked at 2,881 MB. What players experience as lag comes from low fps and a rising entity count.
Where is RustyWageSlaves 2x Quads Offline Protection located?
No region is published by RustyWageSlaves 2x Quads Offline Protection. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 72.48.113.139:28015.
Which Rust version is RustyWageSlaves 2x Quads Offline Protection on?
Rust network protocol 2635 and build 168909 is the version RustyWageSlaves 2x Quads Offline Protection runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on RustyWageSlaves 2x Quads Offline Protection when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 11 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on RustyWageSlaves 2x Quads Offline Protection?
Wipes on RustyWageSlaves 2x Quads Offline Protection come once a month, alongside the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 25 days 18 hours. Its tags commit to wipes each month.
The rules
Which map does RustyWageSlaves 2x Quads Offline Protection run?
Generated by the game with seed 585335201, the map on RustyWageSlaves 2x Quads Offline Protection is procedural and 3,700 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on RustyWageSlaves 2x Quads Offline Protection?
Gather comes at 2x on RustyWageSlaves 2x Quads Offline Protection, according to its name. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join RustyWageSlaves 2x Quads Offline Protection?
Enter client.connect 72.48.113.139:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.