My Staging Test
Offline 72.56.14.104:28015 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include My Staging Test?
You'll find My Staging Test on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Staging Test mean?
The game's server browser picks up these tags from My Staging Test: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): Slots: 2; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166655 (Build): It's on game build 166655; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does My Staging Test rank against other Rust servers?
The last seven days of player hours place My Staging Test at #13,869, in the top 61% of all ranked servers.
How many players are on My Staging Test right now?
The last sighting of My Staging Test was 25 days 8 hours ago, and it is offline now.
Server facts
Is My Staging Test online, and how reliable is it?
My Staging Test shows as offline, last spotted 25 days 8 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 3 October 2026.
Where is My Staging Test located?
There is no region from My Staging Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 72.56.14.104:28015.
Which Rust version is My Staging Test on?
Rust network protocol 2634 and build 166655 is the version My Staging Test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on My Staging Test?
Too few wipes are on record for My Staging Test to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 9 hours.
Rules and settings
Which map does My Staging Test run?
The map on My Staging Test is procedural, made by the game.
What are the rules and settings on My Staging Test?
No gather rate appears in the name of My Staging Test. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join My Staging Test?
The console method: start Rust, press F1, and type client.connect 72.56.14.104:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.