PuppyWorld
Offline 72.82.243.161:28015 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include PuppyWorld?
These are the Rust Pop Watch lists that include PuppyWorld: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on PuppyWorld mean?
For the server browser, PuppyWorld lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): There are 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does PuppyWorld rank against other Rust servers?
A seven-day player-hours placing of #13,029 puts PuppyWorld in the top 60% of all ranked servers.
How many players are on PuppyWorld right now?
Offline now, PuppyWorld was last spotted 11 days 17 hours ago.
Server facts
Is PuppyWorld online, and how reliable is it?
Down at the moment: PuppyWorld was last seen 11 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 17 October 2026.
Where is PuppyWorld located?
There is no region from PuppyWorld. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 72.82.243.161:28015.
Which Rust version is PuppyWorld on?
On Linux, PuppyWorld runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on PuppyWorld?
PuppyWorld's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 11 days 21 hours is when the present world was made.
Map and rules
Which map does PuppyWorld run?
A procedural map is what PuppyWorld runs, generated by the game.
What are the rules and settings on PuppyWorld?
The name of PuppyWorld says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join PuppyWorld?
The console method: start Rust, press F1, and type client.connect 72.82.243.161:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.