Test Private Server
Offline 73.143.170.41:28015 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Test Private Server?
These Rust Pop Watch lists include Test Private Server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test Private Server mean?
For the server browser, Test Private Server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Test Private Server rank against other Rust servers?
A seven-day player-hours placing of #12,805 puts Test Private Server in the top 56% of all ranked servers.
How many players are on Test Private Server right now?
The last sighting of Test Private Server was 38 days 7 hours ago, and it is offline now.
Server details
Is Test Private Server online, and how reliable is it?
Down at the moment: Test Private Server was last seen 38 days 7 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 20 September 2026.
Where is Test Private Server located?
No region is published by Test Private Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 73.143.170.41:28015.
Which Rust version is Test Private Server on?
On Windows, Test Private Server runs Rust network protocol 2633 and build 164530. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Test Private Server?
The record of Test Private Server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 40 days 11 hours is when the present world was made.
The rules
Which map does Test Private Server run?
The map on Test Private Server is procedural, made by the game.
What are the rules and settings on Test Private Server?
No gather rate appears in the name of Test Private Server. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is off: VAC, Valve's system.
Getting in
How do I join Test Private Server?
Enter client.connect 73.143.170.41:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.