testing server
Offline 73.158.226.93:28001 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 23:48 UTC, in 1d 8h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 23:48 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include testing server?
You'll find testing server on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on testing server mean?
The game's server browser picks up these tags from testing server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): There are 40 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^w (Weekly): Every week brings a wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does testing server rank against other Rust servers?
The last seven days of player hours place testing server at #15,960, in the top 71% of all ranked servers.
How many players are on testing server right now?
Offline now, testing server was last spotted 22 days 7 hours ago.
Server facts
Is testing server online, and how reliable is it?
Down at the moment: testing server was last seen 22 days 7 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 17 September 2026.
Where is testing server located?
No region is published by testing server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 73.158.226.93:28001.
Which Rust version is testing server on?
On Linux, testing server runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on testing server when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on testing server?
Its tag sets the prediction, because testing server's recorded wipes are too few to confirm the schedule. Friday 30 October at 23:48 UTC is the date its next wipe is due. 26 days 15 hours is when the present world was made. Weekly is the wipe rhythm its tags set out.
The rules
What are the rules and settings on testing server?
The name of testing server says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join testing server?
The console method: start Rust, press F1, and type client.connect 73.158.226.93:28001. Launch Rust on this page is another way, opening Rust via Steam and connecting.