Brutal Island - [Main]
Online NA 73.72.184.35:28015 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Brutal Island - [Main]?
You'll find Brutal Island - [Main] on the following Rust Pop Watch lists: Community servers, by the numbers, North America: who's hot right now and Vanilla Rust servers, live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Brutal Island - [Main] mean?
The game's server browser picks up these tags from Brutal Island - [Main]: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^y (Carbon): This server uses Carbon for plugins; NA (North America): In the server browser it sits under North America. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Brutal Island - [Main] rank against other Rust servers?
Brutal Island - [Main] takes #7,546 on seven-day player hours, a top 34% spot overall and #1,123 across North America.
How many players are on Brutal Island - [Main] right now?
Brutal Island - [Main] is holding 0 players, with 40 slots in total. Averaging 0 players across seven days, it topped out at 3. The busiest stretch of the last 48 hours came at 01:00 UTC, averaging 2 players.
Server facts
Is Brutal Island - [Main] online, and how reliable is it?
As of now, Brutal Island - [Main] is online. The uptime figure suggests it restarted roughly 27 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 1 October 2026.
Does Brutal Island - [Main] run smoothly?
The 48-hour average was 7 server fps, with a low of 5. At its peak it held 103,616 entities: buildings, deployables and all the rest. Memory use peaked at 3,729 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Brutal Island - [Main] located?
In North America, Brutal Island - [Main] lists itself with its NA tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 73.72.184.35:28015.
Which Rust version is Brutal Island - [Main] on?
On Windows, Brutal Island - [Main] runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Brutal Island - [Main]?
The estimate for the next wipe on Brutal Island - [Main] rests on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 27 days 4 hours. Its tags commit to wipes each month.
Rules and settings
Which map does Brutal Island - [Main] run?
Generated by the game with seed 1533320502, the map on Brutal Island - [Main] is procedural and 4,250 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Brutal Island - [Main]?
The name of Brutal Island - [Main] says nothing about gather rate. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. It appears under Community in the browser. Carbon plugins power it. Vanilla is what it calls itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
Join up
How do I join Brutal Island - [Main]?
Enter client.connect 73.72.184.35:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.
