Dev Server
Offline 74.214.41.35:28020 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:35 UTC FW27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Dev Server?
These are the Rust Pop Watch lists that include Dev Server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Dev Server mean?
These are the tags Dev Server publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Dev Server rank against other Rust servers?
A seven-day player-hours placing of #14,419 puts Dev Server in the top 64% of all ranked servers.
How many players are on Dev Server right now?
The last sighting of Dev Server was 22 days 19 hours ago, and it is offline now.
About the server
Is Dev Server online, and how reliable is it?
Dev Server shows as offline, last spotted 22 days 19 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 27 September 2026.
Where is Dev Server located?
There is no region from Dev Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 74.214.41.35:28020.
Which Rust version is Dev Server on?
On Windows, Dev Server runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on Dev Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Dev Server?
Wipes on Dev Server come once a month, alongside the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 27 days 2 hours is when the present world was made.
Map and rules
Which map does Dev Server run?
The map on Dev Server is procedural, made by the game.
What are the rules and settings on Dev Server?
Nothing in the name tells you the gather rate on Dev Server. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched off.
Getting in
How do I join Dev Server?
The console method: start Rust, press F1, and type client.connect 74.214.41.35:28020. Launch Rust on this page is another way, opening Rust via Steam and connecting.