Oclium Dev Server
Offline 74.244.110.238:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Oclium Dev Server?
These are the Rust Pop Watch lists that include Oclium Dev Server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Oclium Dev Server mean?
For the server browser, Oclium Dev Server lists these tags: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Oclium Dev Server rank against other Rust servers?
The last seven days of player hours place Oclium Dev Server at #15,335, in the top 69% of all ranked servers.
How many players are on Oclium Dev Server right now?
The last sighting of Oclium Dev Server was 6 days 10 hours ago, and it is offline now. The seven-day average sits at 0 players.
Server details
Is Oclium Dev Server online, and how reliable is it?
The server Oclium Dev Server is not online now; 6 days 10 hours have passed since it was last seen. It was up 1% of the time over the last 6 full days, 2 of 144 hours in total. Rust Pop Watch's first record of it is 22 October 2026.
Where is Oclium Dev Server located?
There is no region from Oclium Dev Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 74.244.110.238:28015.
Which Rust version is Oclium Dev Server on?
On Linux, Oclium Dev Server runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Oclium Dev Server?
Oclium Dev Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 16 hours.
Map and rules
Which map does Oclium Dev Server run?
The map on Oclium Dev Server is procedural, made by the game.
What are the rules and settings on Oclium Dev Server?
Nothing in the name tells you the gather rate on Oclium Dev Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It appears under Community in the browser. The VAC anti-cheat from Valve is off.
How to join
How do I join Oclium Dev Server?
Enter client.connect 74.244.110.238:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.