Oclium Dev Server
Offline 74.244.111.230:28015 checked 6h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Oclium Dev Server?
You'll find Oclium Dev Server on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Oclium Dev Server mean?
For the server browser, Oclium Dev Server lists these tags: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Oclium Dev Server rank against other Rust servers?
Player hours over the last week rank Oclium Dev Server at #15,335, within the top 69% of ranked servers.
How many players are on Oclium Dev Server right now?
The last sighting of Oclium Dev Server was 6 hours ago, and it is offline now. The seven-day average sits at 0 players.
Server facts
Is Oclium Dev Server online, and how reliable is it?
Oclium Dev Server shows as offline, last spotted 6 hours ago. Out of 72 hours in the last 3 full days, it was online for 9, a 12% uptime. Rust Pop Watch's first record of it is 25 October 2026.
Where is Oclium Dev Server located?
There is no region from Oclium Dev Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 74.244.111.230:28015.
Which Rust version is Oclium Dev Server on?
On Linux, Oclium Dev Server runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Oclium Dev Server?
Oclium Dev Server's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 21 days 10 hours.
The rules
Which map does Oclium Dev Server run?
A procedural map is what Oclium Dev Server runs, generated by the game.
What are the rules and settings on Oclium Dev Server?
Nothing in the name tells you the gather rate on Oclium Dev Server. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is off: VAC, Valve's system.
How to join
How do I join Oclium Dev Server?
Enter client.connect 74.244.111.230:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.